viliwonka / LinearAlgebraBursted
Linear algebra library for Unity, written completely in Burst
☆12Updated 7 months ago
Related projects: ⓘ
- A post-processing shader to use the chromatic aberration effect on Unity camera.☆19Updated 3 years ago
- Utility to allow Unity Jobs to compute and returns results.☆23Updated 4 years ago
- Raymarching in Unity using the job system☆37Updated 4 years ago
- GC free (non alloc) voronoi diagram for Unity☆57Updated 5 years ago
- ☆22Updated this week
- Unity Burst Job support for LibNoise.☆16Updated 4 years ago
- ☆41Updated this week
- A CSG Toolkit for Unity3D that allows building of complex meshes with simple primitives.☆30Updated 9 years ago
- Draw debug handles and other GUI elements in the scene view from anywhere in your code base.☆50Updated 4 years ago
- Ratchet & Clank pixelizer weapon fx implemented in Unity3D☆58Updated 4 years ago
- ☆26Updated 4 years ago
- A lean project that aims to fix a bunch of the many issues with Unity's Animator and StateMachineBehaviour systems.☆18Updated 8 years ago
- Fixed width lines for Unity3D☆15Updated last year
- Unity project for "A Technical Deep-Dive into Unity's Asset Pipeline" presented at Develop: 2018☆36Updated 3 years ago
- Tests to check the determinism of the basic floating point arithmetic operations on different devices using Unity.☆36Updated last year
- ☆43Updated this week
- i wanted to more easily visualize what the various noise functions do in the Mathematics.noise class☆32Updated 3 years ago
- Solid cel shader based on ShaderX3.☆9Updated 6 years ago
- Voronoi mesh generator☆80Updated last year
- A System Runtime Debugger for Unity ECS☆26Updated 6 years ago
- A simple frame-by-frame capture tool for Unity to record perfectly smooth, supersampled replays or cinematics.☆65Updated 7 years ago
- Replaces Update with a high performance subscription model and allows multi-threaded scripts to "inject" code into the main Unity thread.☆32Updated last year
- A job-based tween library for Unity☆49Updated 5 years ago
- Some Unity utilities (UV tools, resource checker etc) packaged for Unity's Package Manager☆73Updated 4 months ago
- ☆39Updated this week
- ☆63Updated 5 years ago
- Scalable Vector Graphics creation and drawing component for Unity☆39Updated 6 years ago
- Misc stuff I made for ECS.☆50Updated 4 years ago
- Workaround for jobified raycasts limitations☆19Updated 4 years ago
- Custom nodes for Shader Graph☆30Updated 6 years ago