LiamHz / atlasLinks
A perlin noise terrain generator built with OpenGL
☆51Updated 2 years ago
Alternatives and similar repositories for atlas
Users that are interested in atlas are comparing it to the libraries listed below
Sorting:
- A simple voxel engine written from the ground up in C++ and OpenGL☆229Updated 3 years ago
- A subatomic OpenGL graphics library.☆118Updated 2 years ago
- Collection of examples for OpenGL: Perlin noise, ambient occlusion, shadow mapping, water reflection and others☆274Updated 2 years ago
- A simple realtime graphics playground for experimentations.☆563Updated last month
- An OpenGL 4 and C++ program which renders a procedural scene.☆776Updated 3 months ago
- A 3D physics engine☆319Updated 5 months ago
- Yet Another Vulkan Engine☆491Updated this week
- Procedural terrain generator with tessellation | C++ OpenGL 4.1☆125Updated 4 years ago
- 3D C/C++ Game Engine - Created By Brady Jessup☆519Updated 4 months ago
- Simple OpenGL boilerplate code☆62Updated last year
- A very simple real-time Vulkan 3D game engine☆123Updated 3 years ago
- It's like the 3D Game Engine, except in C++☆314Updated last year
- Game engine created using OpenGL and C++☆134Updated 5 years ago
- This is an engine that I initially started building after taking a game coding class in high school to learn how the underlying systems o…☆212Updated 2 years ago
- A 3D Render engine built on top of OpenGL☆119Updated 2 years ago
- Rogy Engine Source Code.☆105Updated last year
- Pure-shader sky and cloud rendering in OpenGL☆206Updated 3 years ago
- Header only tiny wavefront .obj loader in pure C99☆495Updated 2 months ago
- Modern OpenGL renderer written in C++17☆492Updated 3 years ago
- Rendering Engine using C++ and OpenGL☆375Updated 6 years ago
- A Vulkan game engine with a focus on data oriented design☆415Updated 4 months ago
- A ready to use cmake skeleton using GLFW, Glew and glm. :+1:☆296Updated 2 years ago
- Yet Another Renderer☆177Updated 6 years ago
- Fast C OBJ parser☆712Updated 2 months ago
- General purpose engine written in C++ with emphasis on materials rendering (PBR, clear coat, anisotropy, iridescence)☆273Updated 6 years ago
- Tiny little game engine☆200Updated last month
- Cross-platform game engine with Vulkan backend☆1,039Updated 11 months ago
- OpenGL C++ Graphics Engine☆504Updated last week
- Render lab built on top of vulkan, aiming to create a real time planet scale large scene. Also some widely adopted techs are implemented,…☆295Updated 4 years ago
- 2D/3D graphics engine written in C++ language. It currently supports the following graphics APIs: OpenGL 3.3+, Vulkan 1.2, DirectX 11. It…☆305Updated last month