LexdevTutorials / UIBlurLinks
https://lexdev.net/tutorials/quickies/blur.html
☆17Updated 5 years ago
Alternatives and similar repositories for UIBlur
Users that are interested in UIBlur are comparing it to the libraries listed below
Sorting:
- https://lexdev.net/tutorials/case_studies/overwatch_shield.html☆27Updated 6 years ago
- https://lexdev.net/tutorials/case_studies/gears_hammerofdawn.html☆16Updated 5 years ago
- My simple, tiny, tidy take on the classical Boids algorithm by Craig Reynolds. #MadeWithUnity☆29Updated 3 years ago
- Package distribution template for Unity.☆64Updated 5 years ago
- A toy sample indicating how to use multi-passes using scriptable-rendering-pipeline in unity☆16Updated 6 years ago
- An UID component for Unity3d☆42Updated 7 years ago
- Utility to allow Unity Jobs to compute and returns results.☆24Updated 5 years ago
- A handy tool for Unity3D which enables you to select a vertex on a mesh and see the information like vertex count, vertex positions, norm…☆44Updated 5 years ago
- A command-line parser for Unity 2019.3 and newer in the style of PlayerPrefs.☆61Updated 10 months ago
- A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.☆32Updated 5 years ago
- Timelord is a demo for custom blending of Unity3D Timelines.☆43Updated 7 years ago
- An editor tool to sync scene view camera and the game camera.☆27Updated 6 years ago
- #NVJOB Shader for Unity SpeedTree. Old, Legacy.☆45Updated 2 years ago
- Bake skinned mesh animations to 2D textures☆55Updated 4 years ago
- Extending a Unity3d Inspector window to show int tags☆33Updated 7 years ago
- Dynamic Sky Sphere System☆69Updated 7 years ago
- Minimalist simplex library☆48Updated 3 years ago
- Simple GPU Occlusion for Lens Flares☆19Updated 5 years ago
- Pattern and helpers for writing Unity Burst jobs as generic Functions/Actions.☆42Updated 6 years ago
- Tool for adding easily lot of objects in the scene.☆46Updated 5 years ago
- Simple plugin that helps you bake several meshes to one in couple clicks.☆55Updated 2 years ago
- NavMeshSurface2DBaker is a Unity Package that provides functionality to bake 2D colliders into NavMeshSurface components.☆46Updated 4 years ago
- Runtime line drawing utility for Unity☆59Updated 10 months ago
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆70Updated 6 years ago
- World space normals texture for Unity's Universal Render Pipeline.☆52Updated 5 years ago
- Simple Unity Generate Vertex Color Model Tool☆40Updated 5 years ago
- A Unity script to generate multiple variants of evenly distributed `Gradient` based on input `AnimationCurve`.☆35Updated 6 years ago
- Visual inspector editor for Unity☆50Updated 7 years ago
- Unity shader and scripts for rendering solid clipped geometry☆51Updated 7 years ago
- Volumetric explosion shader in Unity☆31Updated 8 years ago