KhronosGroup / EGL-RegistryLinks
EGL API and Extension Registry
☆129Updated 3 weeks ago
Alternatives and similar repositories for EGL-Registry
Users that are interested in EGL-Registry are comparing it to the libraries listed below
Sorting:
- Github repository for the Vulkan SDK☆236Updated 2 years ago
- SPIRV-Headers☆306Updated this week
- Vulkan Development Tools☆415Updated last week
- Layer providing Vulkan features when native support is unavailable☆148Updated 2 weeks ago
- GLSL Shading Language Specification and Extensions☆384Updated this week
- Vulkan Loader☆566Updated this week
- OpenGL, OpenGL ES, and OpenGL ES-SC API and Extension Registry☆743Updated 2 weeks ago
- Graphics API Capture and Replay Tools for Reconstructing Graphics Application Behavior☆465Updated this week
- Vulkan hardware capability viewer☆364Updated last week
- Vulkan Validation Layers (VVL)☆879Updated this week
- Vulkan API Layer☆228Updated last month
- Hello World like demo for Vulkan API☆144Updated last year
- Khronos Vulkan, OpenGL, and OpenGL ES Conformance Tests☆558Updated last week
- Tools to aid in Vulkan development☆713Updated last week
- Vulkan best practice for mobile developers☆664Updated 10 months ago
- C++ cross-platform 3D graphics SDK. Includes demos & helper code (resource loading etc.) to speed up development of Vulkan, OpenGL ES 2.0…☆739Updated 3 weeks ago
- FreeType2 mirror + changes for Aseprite☆103Updated 2 months ago
- Collection of C++ OpenGL samples and demos☆214Updated 2 years ago
- Code repository for Learning Vulkan, published by Packt☆233Updated 11 months ago
- A cross-platform Vulkan layer which checks Vulkan applications for best practices on Arm Mali devices.☆118Updated 3 years ago
- Vulkan Profiles Tools☆134Updated last week
- Example code for the Vulkan Programming Guide☆86Updated 8 years ago
- NOTE: This project is not maintained anymore☆373Updated 8 months ago
- OpenGL and OpenGL ES reference page sources, and generated HTML used as backing store for khronos.org☆462Updated 7 months ago
- ☆70Updated last year
- SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.☆768Updated last week
- GO HERE FIRST: nvpro-samples overview☆365Updated last month
- OpenGL Image (GLI)☆577Updated last year
- Display an image created by Vulkan compute shader, with OpenGL☆98Updated 11 months ago
- Easy to integrate memory allocation library for Direct3D 12☆853Updated last month