KhronosGroup / Vulkan-Web-Registry
Backing store for www.khronos.org/registry/vulkan, populated from other Vulkan repositories to publish specs, ref pages, etc. which can't be served directly out of github.
☆18Updated 2 weeks ago
Related projects ⓘ
Alternatives and complementary repositories for Vulkan-Web-Registry
- Vulkan sample showing a high quality super-sampled rendering☆64Updated last month
- Khronos Data Format Specification☆36Updated 3 months ago
- Information about example integrations of GPUOpen technology into game engines☆55Updated 3 years ago
- Library to Generate SPIR-V Binary☆36Updated last month
- ☆70Updated last year
- This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.☆54Updated 4 years ago
- ☆40Updated last year
- OpenGL and OpenGL ES API Issue Tracker☆34Updated last year
- This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.☆57Updated 5 years ago
- Barycentric coordinates GCN shader extension sample for DirectX 12☆11Updated 3 years ago
- Velocity And Luminance Adaptive Rasterization☆13Updated last year
- AMD separable filter sample based on DirectX 11☆27Updated 8 years ago
- A cross-platform Vulkan layer which checks Vulkan applications for best practices on Arm Mali devices.☆116Updated 2 years ago
- AMD depth bounds test DirectX 11 driver extension sample☆26Updated 5 years ago
- ☆17Updated 5 years ago
- Barycentric coordinates GCN shader extension sample for DirectX 11☆14Updated 3 years ago
- Demonstration of Integrated + Discrete Multi-Adapter modified from Microsoft's D3D12nBodyGravity☆26Updated last year
- AMD tessellation sample based on DirectX 11☆34Updated 8 years ago
- Amber is a multi-API shader test framework☆197Updated this week
- Sandbox for Vulkan, SPIR-V and glTF☆89Updated last year
- AMD Crossfire API sample for DirectX 11☆26Updated 8 years ago
- ☆18Updated 7 years ago
- Public repository for Vulkan Ecosystem issues☆132Updated 3 years ago
- Extension header generator based on the official Vulkan registry xml☆7Updated 2 years ago
- AMD morphological anti-aliasing (MLAA) sample based on DirectX 11☆40Updated 8 years ago
- Vulkan mbcnt sample that shows how to use the AMD_shader_ballot extension and mbcnt to perform a fast reduction within a wavefront☆16Updated 6 years ago
- AMD supersample anti-aliasing (SSAA) sample based on DirectX 11☆45Updated 8 years ago
- Vulkan Ignoble Software Rasterizer: Software rasterizer implementing Vulkan. Just for fun.☆44Updated 6 years ago
- OpenGL sample that demonstrates how to enable Framelock in an application☆18Updated 8 years ago