KhronosGroup / Vulkan-Web-RegistryLinks
Backing store for www.khronos.org/registry/vulkan, populated from other Vulkan repositories to publish specs, ref pages, etc. which can't be served directly out of github.
☆21Updated last year
Alternatives and similar repositories for Vulkan-Web-Registry
Users that are interested in Vulkan-Web-Registry are comparing it to the libraries listed below
Sorting:
- Khronos Data Format Specification☆38Updated 10 months ago
- Library to Generate SPIR-V Binary☆36Updated 9 months ago
- Vulkan sample showing a high quality super-sampled rendering☆65Updated 10 months ago
- ☆43Updated 2 years ago
- AMD depth bounds test DirectX 11 driver extension sample☆25Updated 6 years ago
- ☆73Updated 2 years ago
- AMD separable filter sample based on DirectX 11☆25Updated 9 years ago
- Vulkan Memory Model☆110Updated 5 months ago
- This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.☆54Updated 5 years ago
- Information about example integrations of GPUOpen technology into game engines☆56Updated 4 years ago
- Introductory Vulkan sample☆121Updated 4 years ago
- OpenGL sample demonstrating the GL_AMD_sparse_texture extension introduced by the AMD FirePro W and Radeon HD 7000 series☆31Updated 9 years ago
- OpenGL sample that demonstrates terrain tessellation on the GPU☆65Updated 9 years ago
- AMD supersample anti-aliasing (SSAA) sample based on DirectX 11☆44Updated 9 years ago
- AMD morphological anti-aliasing (MLAA) sample based on DirectX 11☆39Updated 9 years ago
- OpenGL and OpenGL ES API Issue Tracker☆35Updated 2 years ago
- Vulkan mbcnt sample that shows how to use the AMD_shader_ballot extension and mbcnt to perform a fast reduction within a wavefront☆16Updated 7 years ago
- OpenGL sample that demonstrates how to enable Framelock in an application☆18Updated 9 years ago
- This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.☆60Updated 6 years ago
- The LiquidVR™ SDK is a platform based on DirectX 11 designed to simplify and optimize VR development☆107Updated 8 years ago
- A shader script tester for Vulkan. Moved to https://gitlab.freedesktop.org/mesa/vkrunner☆46Updated 2 years ago
- Front-End and Back-End for the Vulkan Hardware Database☆37Updated 2 weeks ago
- AMD tessellation sample based on DirectX 11☆32Updated 9 years ago
- Vulkan Profiles Tools☆146Updated last week
- Tutorial for the Vulkan graphics and compute API☆37Updated 2 years ago
- A cross-platform Vulkan layer which checks Vulkan applications for best practices on Arm Mali devices.☆117Updated 3 years ago
- Introductory DirectX 12 sample☆159Updated 5 years ago
- Amber is a multi-API shader test framework☆214Updated 2 months ago
- Utility libraries for Vulkan developers☆85Updated last week
- Public repository for Vulkan Ecosystem issues☆132Updated 4 years ago