KhronosGroup / OpenGL-APILinks
OpenGL and OpenGL ES API Issue Tracker
☆35Updated 2 years ago
Alternatives and similar repositories for OpenGL-API
Users that are interested in OpenGL-API are comparing it to the libraries listed below
Sorting:
- EGL API and Extension Registry☆137Updated 5 months ago
- Backing store for www.khronos.org/registry/vulkan, populated from other Vulkan repositories to publish specs, ref pages, etc. which can't…☆21Updated 10 months ago
- Khronos Data Format Specification☆38Updated 8 months ago
- ☆43Updated 2 years ago
- Client application for populating the community-driven OpenCL database☆29Updated last week
- C++ port of the OpenGL hardware capability viewer☆114Updated 2 years ago
- Library to Generate SPIR-V Binary☆36Updated 8 months ago
- Layer providing Vulkan features when native support is unavailable☆153Updated last week
- ☆72Updated 2 years ago
- Vulkan API Layer☆236Updated 5 months ago
- BigWheels is a cross-platform, API agnostic framework to build graphics applications.☆99Updated last month
- SPIRV-Headers☆314Updated last week
- OpenGL sample that demonstrates terrain tessellation on the GPU☆65Updated 9 years ago
- AMD separable filter sample based on DirectX 11☆25Updated 9 years ago
- AMD depth bounds test DirectX 11 driver extension sample☆25Updated 6 years ago
- Vulkan Profiles Tools☆145Updated last week
- LLVM-Based Pipeline Compiler☆182Updated 6 months ago
- Utility libraries for Vulkan developers☆82Updated last week
- OpenGL sample demonstrating the GL_AMD_sparse_texture extension introduced by the AMD FirePro W and Radeon HD 7000 series☆31Updated 9 years ago
- GLOVE (GL Over Vulkan) is a cross-platform software library that acts as an intermediate layer between an OpenGL application and Vulkan☆21Updated 5 years ago
- GLSL Shading Language Specification and Extensions☆399Updated last week
- Vulkan sample showing a high quality super-sampled rendering☆65Updated 9 months ago
- A simple demo to show Freesync Premium Pro integration into DX12 and Vulkan API.☆20Updated 5 years ago
- Vulkan sample built on the Anvil framework☆16Updated 8 years ago
- A sample demonstrating how to correctly detect physical core and logical processor counts on AMD processors.☆54Updated 4 years ago
- Game developers often use OpenGL to handle the rendering chores for graphics-intensive games. OpenGL is an application programming inter…☆58Updated 9 years ago
- Vulkan Samples Assets☆86Updated last year
- FreeType2 mirror + changes for Aseprite☆104Updated 3 months ago
- Display an image created by Vulkan compute shader, with OpenGL☆104Updated 3 months ago
- GLUS for OpenGL, OpenGL ES and OpenVG☆178Updated 8 years ago