pikumb94 / UE4_TF_DLDriving
Starting from the VehicleAdvanced template of Unreal, this project aims to learn a car to race in a circuit using different AI Deep Learning techniques using TensorFlow plugin for UE4.
☆11Updated last year
Alternatives and similar repositories for UE4_TF_DLDriving:
Users that are interested in UE4_TF_DLDriving are comparing it to the libraries listed below
- Based on BMesh for Unity (https://github.com/eliemichel/BMeshUnity). It provides a half-edge data structure inspired by Blender's BMesh, …☆58Updated last year
- C# Application that makes it easy to build, check, and zip your plugins ready for distribution☆13Updated last year
- UE4 component-based interaction system with built-in replication☆12Updated 3 years ago
- An Unreal Engine project with the intent of mimicking some analog controlled mechanics from the PS3 Black Box Skate games.☆15Updated 3 years ago
- UE4 Plugin Build system☆10Updated 2 years ago
- UE4 project template with: most plugins disabled, ImGUI and BUIValidator installed, unit test stubs, sensible config defaults.☆16Updated 3 years ago
- Unreal Engine plugin for visualizing different shapes☆18Updated last year
- Plugin for designing procedural animation on Unreal Engine 4.☆20Updated 4 years ago
- Fractal tree(Fibonacci tree) implementation in Unreal Engine 5 Niagara(GPU Simulation Stage).☆11Updated 2 years ago
- This project is distributed as a free Unreal Engine Plugin. It consists in a single c++ actor component that handles the playback of anim…☆11Updated 11 months ago
- Create Shader Library Pacth☆11Updated 8 months ago
- UE5 runtime static mesh process functions such as delete empty roots and parents, rename object, create objects with name☆33Updated this week
- A key-frame based animation tool for Static Meshes.☆31Updated 7 months ago
- Real-time Value Debugger for the Unreal Engine.☆12Updated 2 months ago
- Unreal Engine tools for baking Skeletal Mesh animation into textures to animate meshes through the material shader☆16Updated 2 months ago
- This is a plugin for UE4 to triangulate an implicit surface.☆16Updated 7 years ago
- Procedural Hierarchical Instanced Static Mesh (PHISM) Tools for Unreal Engine 4☆30Updated 4 years ago
- Sample UE5 project/plugin that adds several Tools to Modeling Mode via Extension system☆14Updated 2 years ago
- ☆12Updated 2 years ago
- Fork of https://github.com/gradientspace/UnrealRuntimeToolsFrameworkDemo plugin for inclusion as submodule☆23Updated 7 months ago
- Extended UI functionality for UE4 without having to patch the engine☆12Updated last year
- Sample to convert rendering result to texture using FrameGrabber function☆44Updated last year
- A basic framework for games made with Unreal Engine 5☆26Updated 7 months ago
- A UE4 plugin that supports volume based minimap rendering and a pan zoom map implementation, all without baking any assets! Includes Slat…☆20Updated 2 years ago
- "MultiWorld" UE5 plugin demo☆42Updated last week
- An Unreal Engine plugin that adds support for viewing live Blueprint variable values directly in the Actor details pane when playing or s…☆44Updated 7 months ago
- Simple Unreal Engine 5 plugin that add some widgets, a int based Spinbox widget and a extended ComboBox.☆18Updated 2 years ago
- A C # form app that builds Unreal Engine plugins on multiple versions of the engine and creates a zip file.☆13Updated 2 years ago
- Graphical UObject Broswer for Unreal Engine 5☆32Updated this week