lun0522 / 8ssedtLinks
Benchmark and improvement of 8SSEDT algorithm
☆28Updated 7 years ago
Alternatives and similar repositories for 8ssedt
Users that are interested in 8ssedt are comparing it to the libraries listed below
Sorting:
- Posts about game development☆72Updated 2 months ago
- Bloom Effect in Unity Build-in pipeline☆52Updated 3 years ago
- All project developed using Unity☆28Updated 4 years ago
- A SoftRenderer for learning purpose.☆52Updated 2 years ago
- ☆111Updated 5 years ago
- ☆77Updated 4 years ago
- Shaderlab is a tool designed for cross compiling unity shader to other shading languages.☆98Updated 4 years ago
- The main feature is to export mesh.Because I don't want to switch between other software to do this.So I wrote this thing.☆70Updated 2 years ago
- 小道笔记☆36Updated 5 years ago
- Spherical Harmonics Lighting☆27Updated 5 years ago
- GPU Ray Tracing in Rest of Your Life by Unity 2019.3☆30Updated 5 years ago
- A simple Scriptable Render Pipeline implement.☆31Updated 5 years ago
- 渲染医生,基于 RenderDoc 的渲染分析工具,以 html 形式展现方便阅读和分享。☆86Updated 2 years ago
- ☆31Updated 3 years ago
- Simple Dog 3D Graphics Rendering Engine☆67Updated 3 years ago
- Screen space reflection effect for Unity. Based on screen space raymarch.☆59Updated 6 years ago
- RenderDoc Mesh Parser For Unity☆67Updated 4 years ago
- ☆57Updated 7 years ago
- 用来去除某游戏Rdc文件的敏感信息 (设备信息/角色名/UID等),你懂的☆31Updated 4 years ago
- A geek blog☆99Updated 2 years ago
- Test some fast math functions☆29Updated 5 years ago
- in unity,we use computerShader compress RGBA texture by BC3、ETC2、ASTC☆45Updated 3 years ago
- ☆60Updated 3 years ago
- Translucency effect for Unity using the Spherical Harmonics basis☆80Updated 7 years ago
- real time ASTC texture compression by computer shader☆107Updated 3 years ago
- Research project evaluating Voxelized Shadows for rendering high quality precomputed shadows in real time, with low storage requirements.☆37Updated 8 years ago
- 球谐光照学习项目☆57Updated 4 years ago
- Real time ray tracing example☆76Updated 6 years ago
- Standalone version of KlayGE's DXBC2GLSL☆36Updated 5 years ago
- Volumetric cloud for mobile platforms: completely procedural, and can fly through.☆46Updated 5 years ago