HowdyChad / XNAUnleashed
XNA Game Studio 3.0 Unleashed book source code updated to work with MonoGame and Windows 10
☆24Updated 9 years ago
Alternatives and similar repositories for XNAUnleashed
Users that are interested in XNAUnleashed are comparing it to the libraries listed below
Sorting:
- MonoGame conversion/port of various XNA shaders tutorials☆19Updated 8 years ago
- Shader Editor for MonoGame's Effects☆80Updated 5 years ago
- MonoGame Voxel Viewer Example☆26Updated 5 years ago
- This is where I keep all my MonoGame samples and tutorials, hope you find them useful.☆54Updated 2 years ago
- A 2D Deferred lights implementation for Monogame☆20Updated 7 years ago
- Easy-to-use 2D primitives☆54Updated 4 years ago
- A template/demo solution showing how to do hotswappable game logic and shaders with monogame and/or C#☆30Updated 6 years ago
- Cross-platform Tiled map parsing utilities.☆27Updated 8 months ago
- MonoGame Content Importers, Shaders, etc☆54Updated 2 years ago
- A bloom filter module, which can easily be added to existing applications. Solution includes sample☆103Updated 2 years ago
- ECS-based Game Engine powered by MonoGame for C# games.☆65Updated 2 years ago
- Farseer Physics compiled as a portable class library (PCL) against the PCL version of MonoGame☆34Updated 9 years ago
- Quake-style console for MonoGame☆94Updated 2 years ago
- Facepunch.Steamworks + MonoGame.Framework = the easiest SteamAPI Integration for your app!☆26Updated 2 years ago
- MonoGame embedded inside a WPF app.☆72Updated 9 months ago
- 3d model viewer for Monogame☆37Updated 4 years ago
- Custom effects for MonoGame☆17Updated 9 years ago
- This is a structure allowing you to find suitable collision-candidates out of a bulk of sprites or similar very fast.☆32Updated 2 years ago
- Mercury Particle Engine☆82Updated 9 years ago
- Engine specific libraries for Empty Keys UI☆55Updated 2 years ago
- Open Source roguelike written in Monogame.☆9Updated 10 years ago
- Alternative to MonoGame Content Pipeline that loads raw assets.☆28Updated 5 months ago
- Draw 2D geometry in MonoGame/XNA, including primitives such as lines and polygons.☆33Updated 2 years ago
- Warning: strange c# code ahead. Enter at your own peril.☆21Updated last month
- Libraries for the #libraries channel in https://discord.gg/monogame.☆41Updated last month
- Nodes, Culling & Entities for basic Scene Graphs in MonoGame.☆37Updated 7 years ago
- ☆20Updated 6 years ago
- The source from my XNA Shader programmin tutorial series for XNA 3.1☆36Updated 8 years ago
- ☆13Updated 7 years ago
- Compute, Tessellation and Geometry Shader Samples for MonoGame☆50Updated 11 months ago