Jypeli-JYU / JypeliLinks
A simple educational C# game programming library built on top of Silk.NET.
☆28Updated last week
Alternatives and similar repositories for Jypeli
Users that are interested in Jypeli are comparing it to the libraries listed below
Sorting:
- Parser and compiler for the Stride shader language into SPIR-V☆23Updated 3 months ago
- Experimental! Vulkan & ImGui Apps in C# using Silk.NET and ImGui.NET☆16Updated last year
- .NET 8 WebAssembly Non-Blazor SDL Graphics Sample☆16Updated last year
- Modern .NET 9 based game engine☆34Updated this week
- WebAssembly Core API☆18Updated 2 weeks ago
- Aximo Game Engine is an open source 3D Game Engine written in C#☆29Updated 2 years ago
- .NET implementation of modified QuadTree, perform faster range searches from very large number of multi-dimensional coordinates in the po…☆40Updated last year
- C# Game Engine☆14Updated 8 months ago
- A modularised, multi-threaded C# game engine based on the Entity Component System architecture. Uses OpenGL for rendering and contains ma…☆12Updated last year
- Various core functions useful to almost every project☆18Updated 6 months ago
- High performance C# Entity System☆25Updated this week
- Stride plugin which allows running Avalonia on Stride☆28Updated 2 years ago
- Game and prototypes with SharpDX and Directx 11☆50Updated 9 months ago
- Integrating [Bepu Physics v2](https://github.com/bepu/bepuphysics2) into [Stride](https://github.com/stride3d/stride).☆51Updated 9 months ago
- Undo/redo library aiming for ease of integration and usage simplicity.☆21Updated last month
- ⏳ ➥ A particle simulator sandbox game inspired by the classic 'falling sand'.☆11Updated 2 months ago
- Zero allocation valuetype based fixed string implementation (8/16/32/64) for .NET 7+☆87Updated last year
- ☆20Updated 4 years ago
- SPIRV-Cross.NET is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages…☆18Updated 2 weeks ago
- Cross platform .NET math library.☆72Updated 8 months ago
- A Work-In-Progress ECS-based cross-platform game engine, written in pure C#.☆45Updated last year
- C# ECS Benchmarks☆36Updated last month
- A game engine.☆59Updated last week
- Path tracing demos using Vulkan and Silk.Net☆36Updated last year
- Cross platform .NET bindings for SDL3☆37Updated 3 months ago
- Framework for converting C libraries to other languages☆104Updated 2 months ago
- Vulkan Memory Allocator ported to C# using Silk.NET bindings☆31Updated 2 years ago
- Multiplatform C# Game development framework☆42Updated last month
- Another game engine made by a Brazilian☆17Updated last year
- Hedra is a 3D open world game I wrote from scratch while in highschool. The entire codebase is around +100k LOC☆26Updated 6 months ago