Jypeli-JYU / JypeliLinks
A simple educational C# game programming library built on top of Silk.NET.
☆29Updated last month
Alternatives and similar repositories for Jypeli
Users that are interested in Jypeli are comparing it to the libraries listed below
Sorting:
- A modularised, multi-threaded C# game engine based on the Entity Component System architecture. Uses OpenGL for rendering and contains ma…☆12Updated last year
- Parser and compiler for the Stride shader language into SPIR-V☆25Updated this week
- High performance C# Entity System☆25Updated last week
- C# Game engine using Raylib-CS + Entitas lite as an ECS. Has its own UI and content system.☆14Updated 11 months ago
- C# ECS Benchmarks☆42Updated 5 months ago
- Various core functions useful to almost every project☆19Updated 10 months ago
- .NET 8 WebAssembly Non-Blazor SDL Graphics Sample☆17Updated last year
- Experimental! Vulkan & ImGui Apps in C# using Silk.NET and ImGui.NET☆17Updated 2 years ago
- Modern .NET based game engine☆53Updated this week
- Provides a .NET library, a tool executable and an integration of shaderc compiler into MSBuild for compiling all your GLSL/HLSL files to …☆25Updated 8 months ago
- Game and prototypes with SharpDX and Directx 11☆51Updated last year
- C# Game Engine☆15Updated last year
- Generate C# bindings from C headers☆29Updated 9 months ago
- Box2D.NET - a C# port of Box2D, is a 2D physics engine for games, .NET, Unity3D, servers☆122Updated last week
- ☆17Updated 3 weeks ago
- High performance zero allocation MSDF fonts for monogame.☆24Updated 4 months ago
- Virtual File System (VFS) is a lightweight C# framework that allows merging folders and zip-archives into one unified virtual hierarchy, …☆67Updated last month
- Integrating [Bepu Physics v2](https://github.com/bepu/bepuphysics2) into [Stride](https://github.com/stride3d/stride).☆51Updated last year
- Various stride utilities / projects (stride3d.net)☆60Updated 11 months ago
- Simple, modern, code-only C# game engine!☆24Updated last year
- C# port of stb_dxt.h☆10Updated 5 years ago
- Xenko CEDEC 2015 demo (by Silicon Studio)☆15Updated 2 years ago
- 💉IoC container that uses code generation instead of reflection for managing and resolving dependencies as a basis☆18Updated 6 years ago
- A Game Engine designed in C# using a custom made Renderer called Furball.Vixie, uses a similiar design to the Engine peppy made while dev…☆26Updated 2 years ago
- C# port of stb_image_write.h☆29Updated 2 years ago
- Terrain implementation for the Stride game engine☆23Updated 5 years ago
- VoltRpc - An RPC library which is designed to be both simple to use and fast.☆15Updated last year
- Small, extendable and quite feature-rich C# UI & drawing library with no external dependencies, native libraries and no extra assets☆29Updated 2 months ago
- Игровой воксельный движок (Voxel game engine)☆17Updated last week
- Cross platform .NET bindings for SDL3☆37Updated 7 months ago