Jypeli-JYU / JypeliLinks
A simple educational C# game programming library built on top of Silk.NET.
☆27Updated last year
Alternatives and similar repositories for Jypeli
Users that are interested in Jypeli are comparing it to the libraries listed below
Sorting:
- Parser and compiler for the Stride shader language into SPIR-V☆23Updated last month
- WebAssembly Core API☆13Updated this week
- Stride plugin which allows running Avalonia on Stride☆27Updated last year
- Experimental mini Stride.Editor in Avalonia☆13Updated 4 years ago
- Part of youtube tutorial series. Programming WebGPU FPS game with C#.☆12Updated 3 weeks ago
- C# port of https://github.com/memononen/nanovg☆62Updated 9 months ago
- Another game engine made by a Brazilian☆17Updated last year
- A modularised, multi-threaded C# game engine based on the Entity Component System architecture. Uses OpenGL for rendering and contains ma…☆12Updated last year
- Tweening library for MonoGame.☆15Updated last year
- Lightweight 3D game engine for MonoGame/FNA.☆32Updated 7 months ago
- Stride3D tutorials and examples in .NET 5 using C# 9.0 or .NET 6 using C# 10.☆17Updated 8 months ago
- C# ECS Benchmarks☆32Updated 2 months ago
- Terrain implementation for the Stride game engine☆23Updated 4 years ago
- Completely free, open-source, cross-platform, and blazingly fast asynchronous engine for creating modern games and apps☆24Updated 11 months ago
- .NET 8 WebAssembly Non-Blazor SDL Graphics Sample☆14Updated last year
- Audio playback and processing library powered by MiniAudio☆31Updated last week
- 2D game engine for mobile devices in C#.☆19Updated 2 years ago
- A modular game engine☆19Updated 2 months ago
- Cross-platform Editor for the Stride Game Engine☆18Updated this week
- Experimental! Vulkan & ImGui Apps in C# using Silk.NET and ImGui.NET☆16Updated last year
- C# Game Engine☆14Updated 6 months ago
- Box2D.NET - a port of Box2D, is a 2D physics engine for games, .NET C#, Unity3D, servers☆39Updated this week
- SPIRV-Cross.NET is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages…☆17Updated 2 years ago
- Cross-Platform .NET 8 C# 2D game engine build ontop of MonoGame.☆22Updated last week
- Integrating [Bepu Physics v2](https://github.com/bepu/bepuphysics2) into [Stride](https://github.com/stride3d/stride).☆50Updated 7 months ago
- ⏳ ➥ A particle simulator sandbox game inspired by the classic 'falling sand'.☆11Updated last week
- A Game Engine designed in C# using a custom made Renderer called Furball.Vixie, uses a similiar design to the Engine peppy made while dev…☆23Updated 2 years ago
- Cross-platform Tiled map parsing utilities.☆28Updated 9 months ago
- Nodes, Culling & Entities for basic Scene Graphs in MonoGame.☆37Updated 7 years ago
- Cross platform .NET bindings for SDL3☆36Updated last month