Jypeli-JYU / JypeliLinks
A simple educational C# game programming library built on top of Silk.NET.
☆29Updated 2 weeks ago
Alternatives and similar repositories for Jypeli
Users that are interested in Jypeli are comparing it to the libraries listed below
Sorting:
- Parser and compiler for the Stride shader language into SPIR-V☆30Updated this week
- High performance C# Entity System☆25Updated last week
- C# ECS Benchmarks☆43Updated this week
- Experimental! Vulkan & ImGui Apps in C# using Silk.NET and ImGui.NET☆17Updated 2 years ago
- Integrating [Bepu Physics v2](https://github.com/bepu/bepuphysics2) into [Stride](https://github.com/stride3d/stride).☆51Updated last year
- Generate C# bindings from C headers☆29Updated 11 months ago
- A modularised, multi-threaded C# game engine based on the Entity Component System architecture. Uses OpenGL for rendering and contains ma…☆12Updated last year
- Modern .NET based game engine☆53Updated last week
- .NET 8 WebAssembly Non-Blazor SDL Graphics Sample☆17Updated last year
- Various core functions useful to almost every project☆19Updated 11 months ago
- Create zero allocation capturing struct lambdas!☆16Updated 2 years ago
- Game and prototypes with SharpDX and Directx 11☆50Updated 3 weeks ago
- C# Game Engine☆15Updated last year
- Aximo Game Engine is an open source 3D Game Engine written in C#☆30Updated 3 years ago
- A code first game development framework written in C# using dot net core 5☆15Updated 2 years ago
- Provides a .NET library, a tool executable and an integration of shaderc compiler into MSBuild for compiling all your GLSL/HLSL files to …☆27Updated 10 months ago
- Terrain implementation for the Stride game engine☆23Updated 5 years ago
- .NET implementation of modified QuadTree, perform faster range searches from very large number of multi-dimensional coordinates in the po…☆40Updated last year
- C# port of stb_dxt.h☆10Updated 5 years ago
- Various stride utilities / projects (stride3d.net)☆60Updated last year
- C# Game engine using Raylib-CS + Entitas lite as an ECS. Has its own UI and content system.☆14Updated last year
- Virtual File System (VFS) is a lightweight C# framework that allows merging folders and zip-archives into one unified virtual hierarchy, …☆69Updated 2 weeks ago
- ⏳ ➥ A particle simulator sandbox game inspired by the classic 'falling sand'.☆21Updated this week
- Undo/redo library aiming for ease of integration and usage simplicity.☆23Updated this week
- A Work-In-Progress ECS-based cross-platform game engine, written in pure C#.☆46Updated last year
- Zero allocation valuetype based fixed string implementation (8/16/32/64) for .NET 7+☆90Updated last year
- Data-oriented C# Game Engine with libraries & shaders hot-reloading.☆93Updated last year
- A powerful C# based 3D and 2D game engine.☆56Updated 2 weeks ago
- 3D Game Engine - Vulkan - SDL3 - .NET 10 - C# 14☆77Updated 2 months ago
- High performance zero allocation MSDF fonts for monogame.☆26Updated last month