Jypeli-JYU / JypeliLinks
A simple educational C# game programming library built on top of Silk.NET.
☆29Updated last month
Alternatives and similar repositories for Jypeli
Users that are interested in Jypeli are comparing it to the libraries listed below
Sorting:
- High performance C# Entity System☆25Updated this week
- C# ECS Benchmarks☆42Updated 5 months ago
- Modern .NET based game engine☆53Updated last week
- Various core functions useful to almost every project☆19Updated 10 months ago
- Parser and compiler for the Stride shader language into SPIR-V☆26Updated this week
- Provides a .NET library, a tool executable and an integration of shaderc compiler into MSBuild for compiling all your GLSL/HLSL files to …☆25Updated 8 months ago
- A modularised, multi-threaded C# game engine based on the Entity Component System architecture. Uses OpenGL for rendering and contains ma…☆12Updated last year
- Experimental! Vulkan & ImGui Apps in C# using Silk.NET and ImGui.NET☆17Updated 2 years ago
- .NET 8 WebAssembly Non-Blazor SDL Graphics Sample☆17Updated last year
- C# port of stb_image_write.h☆29Updated 2 years ago
- High performance zero allocation MSDF fonts for monogame.☆24Updated 4 months ago
- Generate C# bindings from C headers☆29Updated 10 months ago
- C# Game engine using Raylib-CS + Entitas lite as an ECS. Has its own UI and content system.☆14Updated 11 months ago
- High Performance QuadTree's for C# with proper struct support☆18Updated 3 years ago
- Undo/redo library aiming for ease of integration and usage simplicity.☆21Updated last week
- Cross-platform library for playing and managing sounds.☆35Updated last week
- C# Game Engine☆15Updated last year
- Box2D.NET - a C# port of Box2D, is a 2D physics engine for games, .NET, Unity3D, servers☆126Updated this week
- Simple, modern, code-only C# game engine!☆24Updated last year
- Xenko CEDEC 2015 demo (by Silicon Studio)☆15Updated 2 years ago
- This library provides fast, lightweight and low-level memory allocators for .NET (e.g TLSF)☆40Updated last year
- Little C# crossplatform game engine, powered by WGPU to run natively and in the browser☆24Updated this week
- .NET implementation of modified QuadTree, perform faster range searches from very large number of multi-dimensional coordinates in the po…☆40Updated last year
- Unity plugin which allows running Avalonia on Unity☆47Updated 5 years ago
- ☆31Updated last year
- Game and prototypes with SharpDX and Directx 11☆50Updated last year
- This library provides struct based collections for high performance and low memory usage☆35Updated last year
- Integrating [Bepu Physics v2](https://github.com/bepu/bepuphysics2) into [Stride](https://github.com/stride3d/stride).☆51Updated last year
- Data-oriented C# Game Engine with libraries & shaders hot-reloading.☆91Updated 10 months ago
- 3D Game Engine - Vulkan - SDL3 - .NET 10 - C# 14☆76Updated last month