Jypeli-JYU / Jypeli
A simple educational C# game programming library built on top of Silk.NET.
☆27Updated 7 months ago
Related projects ⓘ
Alternatives and complementary repositories for Jypeli
- Experimental! Vulkan & ImGui Apps in C# using Silk.NET and ImGui.NET☆14Updated last year
- Completely free, open-source, cross-platform, and blazingly fast asynchronous engine for creating modern games and apps☆23Updated 4 months ago
- Benchmark 🏁 of C# ECS frameworks comparing multiple use cases☆22Updated last week
- Lightweight 3D game engine for MonoGame/FNA.☆32Updated last month
- A game engine built on MonoGame.☆30Updated this week
- A code first game development framework written in C# using dot net core 5☆15Updated last year
- Integrating [Bepu Physics v2](https://github.com/bepu/bepuphysics2) into [Stride](https://github.com/stride3d/stride).☆49Updated last month
- Archetypal ECS for F# and C#☆22Updated this week
- C# Rollback network SDK☆101Updated this week
- A modular game engine☆18Updated 6 months ago
- Terrain implementation for the Stride game engine☆18Updated 4 years ago
- ☆24Updated last month
- 2D game engine for mobile devices in C#.☆17Updated 2 years ago
- Generate C# bindings from C headers☆23Updated last week
- A modularised, multi-threaded C# game engine based on the Entity Component System architecture. Uses OpenGL for rendering and contains ma…☆11Updated 6 months ago
- A powerful C# based 3D and 2D game engine.☆43Updated last week
- A code generator for generating bindings for C# for C and COM libraries☆22Updated 3 weeks ago
- Simple Sprites & bone-like Transformations for MonoGame projects.☆11Updated 5 years ago
- Stride Toolkit is a .NET Standard library for use with the Stride Game Engine.☆30Updated last month
- ☆26Updated 11 months ago
- .NET implementation of modified QuadTree, perform faster range searches from very large number of multi-dimensional coordinates in the po…☆38Updated 4 months ago
- A demo for creating simple water using a flow map strategy and the Xenko game engine.☆11Updated 4 years ago
- An awesome ray traced 3D renderer build in C# from scratch!☆18Updated 6 months ago
- Various stride utilities / projects (stride3d.net)☆55Updated 4 months ago
- Nodes, Culling & Entities for basic Scene Graphs in MonoGame.☆36Updated 6 years ago
- C# Game Engine☆15Updated 4 months ago
- C# bindings for Tracy https://github.com/wolfpld/tracy with native dynamic link libraries.☆35Updated this week
- Cross platform .NET bindings for SDL3☆28Updated 3 weeks ago
- Simple, modern, code-only C# game engine!☆20Updated 3 weeks ago
- C# Game engine using Raylib-CS + Entitas lite as an ECS.☆12Updated this week