A 3D game engine.
☆14Jun 6, 2019Updated 7 years ago
Alternatives and similar repositories for JellyBitEngine
Users that are interested in JellyBitEngine are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A 3D game engine.☆21Mar 7, 2019Updated 7 years ago
- Simple 3D game engine for educational purposes☆19Jun 11, 2024Updated 2 years ago
- 3D Game Engine☆11Mar 5, 2019Updated 7 years ago
- Loyc LL(k) Parser Generator for C# - Examples☆12Jun 13, 2016Updated 10 years ago
- Pure javascript software 3D renderer☆14Aug 8, 2013Updated 12 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- The HotBite Game Engine☆42May 2, 2025Updated last year
- C++ utilities for lexing and parsing of script languages and configuration files.☆12Dec 23, 2017Updated 8 years ago
- Time-based helpers for Ruby game dev☆10Sep 30, 2021Updated 4 years ago
- Tetris implemented in lua/love2d using ECS☆10May 8, 2019Updated 7 years ago
- Unity/C#.Net 常用的Memory Allocation優化整理☆14Sep 9, 2023Updated 2 years ago
- A collection of awesome DragonRuby example apps, libraries, tools, frameworks, software and resources.☆13May 29, 2024Updated 2 years ago
- A base game to be used for interns study☆12Mar 11, 2022Updated 4 years ago
- Cg open-source compiler☆33Jul 24, 2012Updated 13 years ago
- A library of shared C++ components, in a handy Modern CMake wrapper.☆29Feb 2, 2023Updated 3 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Blackshades fixed to make it build on osx (Blackshades was created by Wolfire games - http://www.wolfire.com)☆14May 10, 2012Updated 14 years ago
- A Visual Studio sample☆10May 2, 2018Updated 8 years ago
- Voxel Cone Tracing implemented in a well-abstracted layer that wraps around Vulkan.☆15May 24, 2019Updated 7 years ago
- Remove empty directories after git checkout for Unity☆13Oct 17, 2018Updated 7 years ago
- Dash docset generator for Godot's API☆12Jul 15, 2022Updated 3 years ago
- Per-collection OCR leaderboards using VLM-as-judge☆64Updated this week
- C++ Automatic Reference Counting - This project intends to simplify memory management in C++, using reference counting.☆28Aug 2, 2021Updated 4 years ago
- ☆42Jan 13, 2026Updated 5 months ago
- A example of mixing ImGui and SDL2☆10Apr 3, 2019Updated 7 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- C# plugin for Lumix Engine☆21Aug 14, 2025Updated 10 months ago
- Boost.Monotonic 0.3: C++ Fastest memory allocator. Region-based monotonic allocation with O(1) deallocation, proposed for Boost. Benchmar…☆17Oct 8, 2024Updated last year
- Dimensional correctness☆11Jul 13, 2025Updated 11 months ago
- a tool help to manage defines of Unity project☆12Aug 24, 2020Updated 5 years ago
- Notebook and additional resources for Road to Nodes 2023 GenAI + LLM Presentation☆14Oct 19, 2023Updated 2 years ago
- Amateur 2D Game Engine written in C++ 14 & modern OpenGL with SDL2 and scripting in lua☆13Oct 27, 2018Updated 7 years ago
- Steam Marketing Tool is a Chrome Extension for analyzing marketing data on Steam and Steamworks.☆11May 29, 2026Updated last month
- fork from https://bitbucket.org/Unity-Technologies/xcodeapi/☆15Jun 17, 2018Updated 8 years ago
- Educational demo implementing a swept 2D character controller☆103Dec 3, 2023Updated 2 years ago
- End-to-end encrypted cloud storage - Proton Drive • AdSpecial offer: 40% Off Yearly / 80% Off First Month. Protect your most important files, photos, and documents from prying eyes.
- Tool to generalize shader creation. It manages the combinational complexity of shader systems.☆30May 25, 2015Updated 11 years ago
- A tutorial for ENet written in MarkDown.