Luna Engine is DirectX 11 based engine that i am trying to make.
☆45Mar 22, 2020Updated 6 years ago
Alternatives and similar repositories for Luna-Engine
Users that are interested in Luna-Engine are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Global illumination rendering engine☆30Oct 3, 2026Updated 2 weeks ago
- Moved to https://git.sr.ht/~thestr4ng3r/lavos - 3D Engine Framework using Vulkan☆13Jan 11, 2021Updated 5 years ago
- Vulkan Minimal Hybrid Rendering☆13Aug 29, 2022Updated 4 years ago
- A dx12/Vk game engine (kind of).☆130Jan 3, 2021Updated 5 years ago
- My implementation of the ZFXEngine 2.0 3D game engine described in the book "3D Game Engine Programming" by Stefan Zerbst and Oliver Duve…☆16Aug 23, 2015Updated 11 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Verus Engine is a modern 3D game engine.☆41Nov 23, 2024Updated last year
- DirectX11 graphics engine☆138Nov 25, 2024Updated last year
- Programming an RTS Game With Direct3D☆16Jan 20, 2020Updated 6 years ago
- 2D/3D graphics engine written in C++ language. It currently supports the following graphics APIs: OpenGL 3.3+, Vulkan 1.2, DirectX 11. It…☆311Updated this week
- Robust real-time rendering engine on DX11, DX12 with many advanced graphical features for quick prototyping☆775Oct 19, 2025Updated 11 months ago
- Cross-platform modern game engine.☆196Jun 23, 2026Updated 3 months ago
- my dx12 playground☆584Feb 1, 2023Updated 3 years ago
- C++ Game engine based on OpenGL☆50Aug 8, 2023Updated 3 years ago
- Colby Hall's C++ Standard Library☆11Jan 13, 2020Updated 6 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- A Rendering Engine based on DirectX12☆48Jul 4, 2021Updated 5 years ago
- DirectX 11 Renderer written in C++11☆285Jan 29, 2021Updated 5 years ago
- Hybrid raytracing and filtering playground.☆27Jul 25, 2019Updated 7 years ago
- This library provides a collection of visualization widgets for your project!☆10Jan 4, 2024Updated 2 years ago
- Godot plugin that add custom nodes to easily add subtitles on a video or audio stream.☆12Jul 21, 2025Updated last year
- A very simple real-time Vulkan 3D game engine☆125Jan 4, 2022Updated 4 years ago
- Skeletal Animation implement using MD5 file with Direct3D.骨骼动画原理和实现。☆14Sep 26, 2015Updated 11 years ago
- Implementation of the paper "Real-time polygonal-light shading with linearly transformed cosines"☆27Jun 15, 2023Updated 3 years ago
- Game Engine focused on finding expressive but simple ways to build any game☆23Sep 5, 2022Updated 4 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- The Tweede Engine Framework is my third attempt to develop a cross-platform full game engine and game framework. It aims to provide one d…☆68Jul 1, 2026Updated 3 months ago
- A pet game engine for fun, modern graphics APIs, and fast iteration.☆74Sep 20, 2026Updated 3 weeks ago
- DX12 Terrain Render☆19Jul 14, 2017Updated 9 years ago
- A sketch-based terrain generation framework on GPU using patch-based texture synthesis.☆17May 6, 2013Updated 13 years ago
- ☆27Dec 31, 2021Updated 4 years ago
- An OpenGL sample that demonstrates baking SDFs and using them to add Soft Shadows and Ambient Occlusion to a rasterized scene.☆57Dec 24, 2021Updated 4 years ago
- A modern cross-platform low-level graphics API☆763Updated this week
- A command line tool that converts game assets into a simple binary format for fast loading.☆20Dec 19, 2021Updated 4 years ago
- Unified renderer implementation ("Un r imp")☆235Apr 22, 2024Updated 2 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- A modular graphics engine built using C++ and Vulkan.☆11Apr 11, 2021Updated 5 years ago
- Simple framework built from the ground up used for experimenting and learning different aspects of game engine architecture☆49Dec 13, 2019Updated 6 years ago
- 3D Game Engine☆224Nov 12, 2025Updated 11 months ago
- Simple, Unity-like Game Engine.☆252Feb 27, 2018Updated 8 years ago
- 🎮 Contains the code that can be used with Bossy controllers and derivatives 🎮☆10Mar 29, 2020Updated 6 years ago
- Example of basic quake 3 bsp loading and rendering for Gamemaker Studio 1.☆18Sep 11, 2019Updated 7 years ago
- Blueshift is a cross-platform 3D game engine implemented in C++. it's free, open-source, and works on Windows, macOS, iOS, and Android. T…☆422Mar 6, 2025Updated last year