HeliumProject / MathLinks
3D math library in C++
☆18Updated 7 years ago
Alternatives and similar repositories for Math
Users that are interested in Math are comparing it to the libraries listed below
Sorting:
- A simple Ericsson Texture EAC codec☆25Updated 7 years ago
- Orientation independent bézier smoothing of voxel grids☆17Updated 10 years ago
- DXT compression and image processing☆16Updated 2 years ago
- simple vulkan framework☆12Updated 9 years ago
- A simple example of an index buffer compression algorithm, aimed specifically at vertex cache optimised tri-lists.☆54Updated 10 years ago
- fbx importer lgpl; no use of autodesk sdk; debug viewer; reads mesh and animations☆22Updated 12 years ago
- Playing around with Vulkan and random dungeon generation☆18Updated 7 years ago
- experimental work in progress memory profiler☆19Updated 9 years ago
- Public direct3d11 tool prototying framework.☆24Updated 6 years ago
- A simple terrain rendering project, with some neat optimizations such as baked lightmaps and fast ambient occclusion with heighmaps.☆32Updated 10 years ago
- A small wrapper on top of Assimp for easily using assimp with OpenGL. Supports skeleton animation and more.☆20Updated 11 years ago
- AMD tessellation sample based on DirectX 11☆32Updated 8 years ago
- A slim Behaviour Tree implementation.☆59Updated 14 years ago
- ☆18Updated 8 years ago
- Dave Eberly's Geometric Tools☆35Updated 11 years ago
- ☆11Updated 8 years ago
- A bgfx port of lightmapper.h☆17Updated 8 years ago
- Source code for the light scattering sample☆98Updated 8 years ago
- OpenGL sample that demonstrates how to enable Framelock in an application☆18Updated 9 years ago
- ☆18Updated 8 years ago
- AMD supersample anti-aliasing (SSAA) sample based on DirectX 11☆43Updated 8 years ago
- A C++ library for procedural generation of cities and large urban environments.☆41Updated 9 years ago
- A Simple Physically Based Renderer.☆32Updated 7 years ago
- Implement some RTR and PBR papers☆48Updated 7 years ago
- Attila is a tiny atlas texture-packer (tool)☆40Updated 6 years ago
- Small code template for an OpenGL course☆11Updated 9 years ago
- C utility modules for 3D graphics using OpenGL☆25Updated 10 years ago
- Core libraries and utilities☆35Updated 2 years ago
- Demo/test scenes for Wicked Engine [obsolete]☆13Updated 7 years ago
- C++ game engine for SFML.☆10Updated 10 years ago