kevinmoran / Handmade-Metal-ProgrammingLinks
Starter code for Metal graphics programming in the Handmade style
☆38Updated 5 years ago
Alternatives and similar repositories for Handmade-Metal-Programming
Users that are interested in Handmade-Metal-Programming are comparing it to the libraries listed below
Sorting:
- A minimalist library with basic facilities for developing interactive real-time 3D applications, with a strong emphasis on simplicity and…☆86Updated 3 years ago
- Game related libraries written in C/C++ written by T. Spaete☆202Updated last week
- Single file Vulkan API loader.☆183Updated 2 months ago
- Proof of concept demonstrating that you don't need C++ to use D3D.☆47Updated 2 years ago
- A featureful realtime 3D software render☆27Updated 7 years ago
- An extensible, cross-platform, single-header C/C++ OpenGL loader library.☆90Updated 3 years ago
- A game engine.☆27Updated 9 years ago
- A juicy feature-packed debug menu intended for games.☆171Updated 5 years ago
- simple example for building native app on Android☆85Updated 2 years ago
- A single-header animated GIF exporter☆226Updated 4 months ago
- Public domain header-only C library that uses only 40 modern DSA AZDO OpenGL functions. Project by https://twitter.com/relativetoyou☆66Updated 9 years ago
- SQLite viewer☆108Updated 2 months ago
- Links to stuff that looks useful.☆173Updated 2 months ago
- A Starting Point and Reference For Cross-Platform 3D Games on Mac and Windows☆42Updated 5 months ago
- A minimalistic foundation library with functions for memory allocation, basic collections, etc. The library has been written with a da…☆124Updated 6 years ago
- A simple lightweight immediate mode renderer for 2D graphics, using OpenGL.☆44Updated 2 years ago
- Tina is a teeny tiny, header only, coroutine and job library.☆297Updated this week
- A small networked game written as a first introduction to network programming☆18Updated 3 years ago
- A minimalist andf platform-agnostic application layer for writing graphical applications, with a strong emphasis on simplicity and ease o…☆36Updated 3 years ago
- Fragments of code optimized for cut/paste reuse☆13Updated 10 months ago
- C Unicode/OpenType Library☆51Updated 10 months ago
- A simple game engine in C☆121Updated 4 months ago
- Experimenting with a new version of my Pixie game dev library☆76Updated 2 years ago
- Simple event queue for GLFW 3☆76Updated 7 years ago
- Easy to use custom allocators in a single-header, public domain C/C++ library☆58Updated 7 years ago
- Minimal C11 game libraries☆54Updated 2 years ago
- ☆76Updated 2 years ago
- odin-gl☆24Updated 3 years ago
- the Donald Trump of the ECS libraries☆68Updated 4 years ago
- gl3w.h - Single Header File Version☆29Updated 9 years ago