Graphics-Programming-Virtual-Meetup / resources
Graphics Programming Resources List
☆228Updated last month
Related projects ⓘ
Alternatives and complementary repositories for resources
- A snapshot of our vulkan backend code☆199Updated this week
- LightweightVK is a deeply refactored fork of https://github.com/facebook/igl. It provides a lean cross-platform graphics API running on t…☆199Updated this week
- Supplemental code accompanying Ray Tracing Gems II, Chapter 14: The Reference Path Tracer☆201Updated 3 years ago
- Data Driven Rendering repository☆250Updated 2 years ago
- The Modern Vulkan Cookbook published by Packt☆88Updated 3 months ago
- Real-time Direct3D 12 path tracer☆267Updated 2 weeks ago
- Collection of Vulkan samples☆233Updated 3 weeks ago
- Contains resources curated by the GraphicsProgramming discord. This includes articles, tutorials, and more.☆158Updated last week
- ☆288Updated this week
- 3D-Graphics-Rendering-Cookbook, Second Edition☆141Updated this week
- DirectX12 Graphics renderer used for implementing rendering techniques such as PBR / IBL, Deferred Shading, SSAO, Bloom, Shadow Mapping, …☆125Updated last year
- Real-time unidirectional GPU path tracer using the cross-vendor Vulkan ray-tracing extensions.☆284Updated 3 years ago
- Rendering glTF scenes with ray tracer and raster (Vulkan)☆159Updated 3 weeks ago
- Render graph-based Vulkan API abstraction library☆135Updated 6 months ago
- A toy renderer written in C using Vulkan to perform real-time ray tracing research.☆351Updated 2 years ago
- ✖🌱 A DirectX 12 starter repo that you could use to get the ball rolling.☆131Updated 2 years ago
- DirectX 12 Renderer☆325Updated 3 years ago
- Personal hobby project to experiment with various rendering techniques.☆488Updated 2 months ago
- Vulkan ray tracing examples and tutorials using VK_NV_ray_tracing☆157Updated 3 years ago
- Demonstrates seven different techniques for order-independent transparency in Vulkan.☆288Updated last month
- C++ ML Intro☆93Updated 3 months ago
- A minimalist and easy to use graphics API.☆502Updated last month
- Physically-based CPU and GPU ray-tracer☆356Updated this week
- An indexed compendium of graphics programming papers, articles, blog posts, presentations, and more☆93Updated 2 years ago
- Sponza OBJ Model☆124Updated 7 months ago
- Render Pipeline Shaders SDK☆323Updated 6 months ago
- Framework for rapid OpenGL demos prototyping☆107Updated last year
- Code sample accompanying the article "Crash Course in BRDF Implementation"☆318Updated last year
- Code accompanying the blog post on bvh construction.☆393Updated last month
- A simple C++ framework for implementing graphics technique samples using OpenGL and Vulkan.☆205Updated last year