GarrettGunnell / Post-ProcessingLinks
My Unity post processing pipeline and shaders
☆730Updated last year
Alternatives and similar repositories for Post-Processing
Users that are interested in Post-Processing are comparing it to the libraries listed below
Sorting:
- Volumetric rendering of fur☆224Updated last year
- An exploration of various grass rendering techniques☆294Updated 2 years ago
- Sum of sines and fft fluid simulation with a physically based water shader☆481Updated last year
- An alternative animator for Unity tailored for traditional animation☆510Updated 2 years ago
- PSX retro graphics plugin for URP with Shadergraph in Unity☆797Updated last year
- The water rendering and physics system used in Vertigo 2☆308Updated last year
- A collection of pixel art visual effects☆377Updated last year
- A scriptable render pipeline for emulating Playstation-1-style graphics on contemporary hardware.☆426Updated last year
- Adds various noise generation nodes to Unity Shader Graph, including 3D noise nodes.☆628Updated last year
- An ink drawing post processing shader☆117Updated 3 years ago
- PSX retro graphics plugin for URP with Shadergraph in Unity☆220Updated last year
- Open Source Kinematic Character Controller for Unity☆716Updated last year
- My recreation of CS2's responsive smoke grenades in Unity☆232Updated 2 years ago
- The plant simulation from Cloud Gardens as a Unity package for level design.☆254Updated 6 months ago
- A recreation of Loop Hero's CRT shader☆59Updated 3 years ago
- Popout Inspector and ScriptableObject aware default Object Drawer for Unity3d.☆241Updated 2 years ago
- A chromatic distortion sphere shader.☆227Updated 11 months ago
- Unity editor tool for quickly generating pipes—with pathfinding☆367Updated last year
- Source Code for Solomon's Link☆128Updated last year
- Textureless fog particles using a highly customizable shader to attenuate noise values.☆500Updated 2 years ago
- Procdural dungeon generator for Unity3D☆765Updated 2 years ago
- A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).☆891Updated last year
- Unity Post Effect☆48Updated 6 years ago
- A "real time" pixel sorter for Unity☆221Updated last year
- ☆339Updated 3 years ago
- 🌔 A Scriptable Render Pipeline (SRP) designed for toon/stylized visuals. Features custom lighting pipeline, multiple shadow algorithms, …☆537Updated last year
- Blender Cavity Effect for Unity☆222Updated 3 years ago
- ☆196Updated 6 months ago
- A custom renderer feature for screen space outlines☆660Updated last year
- A stylised physics based character controller made in Unity 3D.☆205Updated last year