runevision / LayerProcGenLinks
Layer-based infinite procedural generation
☆424Updated last year
Alternatives and similar repositories for LayerProcGen
Users that are interested in LayerProcGen are comparing it to the libraries listed below
Sorting:
- C# Grid Library☆206Updated last week
- ☆119Updated 3 years ago
- DeBroglie is a C# library implementing the Wave Function Collapse algorithm with support for additional non-local constraints, and other …☆505Updated last month
- The plant simulation from Cloud Gardens as a Unity package for level design.☆264Updated 3 months ago
- Work in progress prototype for the Chisel Level Editor, for Unity☆498Updated last year
- ☆206Updated last year
- Terrain voxel engine with the use of Marching Cubes implemented in Unity 2020.3.17f1 (LTS).☆371Updated 3 years ago
- Generation of planets with dynamic terrain☆149Updated 4 years ago
- Developer Notes for Unity Docs☆83Updated 10 months ago
- GPU-based implementation of Dual Contouring in Unity for destructible voxel terrain.☆343Updated 3 years ago
- Source Code for Solomon's Link☆132Updated 2 years ago
- Unity multiple approaches for GPU instanced grass (+ occlusion/frustum culling)☆320Updated 10 months ago
- Volumetric rendering of fur☆234Updated last year
- The water rendering and physics system used in Vertigo 2☆323Updated last year
- Unity editor tool for quickly generating pipes—with pathfinding☆377Updated 2 years ago
- Marching Cubes terrain implementation in Unity using the Job System and the Burst compiler☆597Updated 4 years ago
- ☆49Updated 9 months ago
- Spaceship flight in a similar style to Freelancer☆293Updated 6 years ago
- Open Source Kinematic Character Controller for Unity☆738Updated 2 years ago
- ...the little C# ECS that loves you back! 🦊☆410Updated 3 weeks ago
- Jolt Physics bindings for Unity☆173Updated 4 months ago
- Infinite Axis Utility System for Unity☆163Updated 3 months ago
- ⚪ Experimental ✨ 2D Raytracing for Unity Urp☆195Updated 8 months ago
- An exploration of various grass rendering techniques☆308Updated 3 years ago
- UV unwrapping for pixel art. Add-on for Blender☆395Updated 3 months ago
- A generic collection for selecting random elements by weight in O(1) in C#☆189Updated last year
- Ray marching sandbox☆360Updated 4 years ago
- A collection of pixel art visual effects☆388Updated last year
- Chisel CSG Level Editor, for Unity☆105Updated 3 months ago
- ⚪ Stylized 🌈 Pixel Art Lighting☆358Updated 8 months ago