zulubo / VWaterLinks
The water rendering and physics system used in Vertigo 2
☆308Updated last year
Alternatives and similar repositories for VWater
Users that are interested in VWater are comparing it to the libraries listed below
Sorting:
- Volumetric rendering of fur☆219Updated last year
- An exploration of various grass rendering techniques☆287Updated 2 years ago
- Unity editor tool for quickly generating pipes—with pathfinding☆365Updated last year
- Chisel CSG Level Editor, for Unity☆69Updated 2 months ago
- The plant simulation from Cloud Gardens as a Unity package for level design.☆254Updated 5 months ago
- AgX Tonemapping for Unity☆91Updated last month
- A unity addon for adding stretchy bouncy physics to bones and meshes.☆386Updated 2 weeks ago
- My Unity post processing pipeline and shaders☆710Updated last year
- Bake specular highlights into Unity Reflection Probes, allowing baked lights to cast sharp specular highlights for free☆260Updated last year
- Source Code for Solomon's Link☆127Updated last year
- My recreation of CS2's responsive smoke grenades in Unity☆224Updated 2 years ago
- ☆142Updated 4 months ago
- Unity Texture Combiner. Pack multiple texture color channels into one texture!☆35Updated 2 years ago
- A work in progress graphics solution for completely baked volumetric lighting, meant to be very lightweight and inexpensive.☆243Updated 7 months ago
- Blender Cavity Effect for Unity☆222Updated 3 years ago
- ☆196Updated 5 months ago
- Developer Notes for Unity Docs☆76Updated 4 months ago
- A chromatic distortion sphere shader.☆218Updated 10 months ago
- Popout Inspector and ScriptableObject aware default Object Drawer for Unity3d.☆241Updated 2 years ago
- a few examples of shaders☆23Updated last year
- ☆215Updated last year
- Textureless fog particles using a highly customizable shader to attenuate noise values.☆491Updated 2 years ago
- Source engine-like movement in Unity, based on Fragsurf by cr4yz (Jake E.).☆348Updated 3 years ago
- A Unity built-in shader for a plausible rain-on-glass effect. Has high-end and mobile variants.☆85Updated 3 years ago
- An ink drawing post processing shader☆116Updated 3 years ago
- Layer-based infinite procedural generation☆405Updated 7 months ago
- UV unwrapping for pixel art. Add-on for Blender☆354Updated last week
- Dithering texture generation and post processing for Unity☆94Updated last year
- Sum of sines and fft fluid simulation with a physically based water shader☆464Updated last year
- ☆112Updated 2 years ago