FreezeDriedMangos / realistic-planet-generation-and-simulationLinks
Generation of a planet through plate tectonics and simulation of weather, climate, and ocean currents.
☆10Updated 2 years ago
Alternatives and similar repositories for realistic-planet-generation-and-simulation
Users that are interested in realistic-planet-generation-and-simulation are comparing it to the libraries listed below
Sorting:
- Procedural map creator☆90Updated 8 months ago
- ☆40Updated 5 years ago
- World History Simulator☆65Updated 2 years ago
- Town growth simulator that creates road networks☆21Updated 4 years ago
- Civsim is a basic civilisation simulation and modelling system built in Python 3.8.☆22Updated 3 years ago
- An implementation of heightmap-based terrain generation algorithms.☆34Updated 6 years ago
- A tool for creating fantasy campaign settings, including maps, regions, flags, cities, NPCs, businesses, legends, lore and more.☆72Updated 4 years ago
- An attempt to port the Accrete/Starform/StarGen solar system generator from C to C# and, ultimately, add a few new features.☆16Updated 7 years ago
- Web-based world generator☆14Updated 2 years ago
- ☆15Updated 8 years ago
- Tiny Climate Simulation☆28Updated 4 years ago
- One week experiment: learn how to procedurally generate maps on a sphere. Code is messy but it runs.☆145Updated 3 months ago
- A military simulator written in Rust, C++, and made in Godot.☆13Updated 9 months ago
- DungeonCarver is an implementation of the most popular dungeon generating algorithms☆47Updated 5 years ago
- 4X turn based strategy☆32Updated 2 years ago
- A minimalist GUI to generate dune fields using cellular automaton.☆11Updated last year
- World Generator Tutorial Part 2 - Unity C#☆19Updated 9 years ago
- A status/attribute rule manager lib for C# games☆27Updated 3 months ago
- A project to show how to create maps procedurally in Unity using layered perlin noise.☆51Updated 4 years ago
- A "simple" world simulator☆15Updated 7 years ago
- Hydraulic erosion simulation☆36Updated 4 years ago
- V2 of dual polygon-triangle mesh code used in redblobgames's projects from 2017 to 2022. V3 (not here) used from 2023 onwards.☆64Updated 8 months ago
- 3d plate tectonics in your web browser☆219Updated 4 years ago
- GIMP Plugin to create tilesets from sample images☆40Updated 11 years ago
- Map generator based on Voronoi diagrams.☆53Updated 7 years ago
- A python script to demonstrate the usage of the "alpha model" for procedural generation of large-scale road networks☆25Updated last year
- InfiniMap - (Nearly) Infinite Maps☆26Updated 3 months ago
- Fantasy name generator using Markov Chains☆43Updated last year
- Nortantis is a fantasy map generator. It uses a simple tectonic plate simulation to create islands and continents with trees, rivers, and…☆130Updated this week
- A relationship system for RPGs, simulation games, and adventure games in Unity.☆23Updated 8 months ago