NoelFB / CelesteEffects
Celeste's HLSL Effect Source Code
☆45Updated 5 months ago
Alternatives and similar repositories for CelesteEffects:
Users that are interested in CelesteEffects are comparing it to the libraries listed below
- Monocle Engine Mirror. Same engine used in TowerFall and Celeste☆98Updated 4 years ago
- An ImGui SDL GPU implementation in C#☆39Updated 2 months ago
- RayLib extern bindings for Haxe☆39Updated last year
- A collection of C# libraries designed for creating games and developer tools.☆39Updated 6 years ago
- A Haxe » GML compiler☆30Updated last month
- A love2d sort-of-ecs system and some other gamey utilities to get games off the ground.☆38Updated 8 months ago
- Mirror of Maddy Thorson's C# Game Engine. "A MonoGame C# game engine! Based on the TowerFall Ascension core engine code."☆156Updated 4 years ago
- The official Insane Nights at Snowball's source code.☆10Updated 4 years ago
- LDtk level editor Haxe API (available on HaxeLib)☆96Updated 2 months ago
- ☆35Updated 3 years ago
- Monogame importer, renderer and code generator for LDtk Level editor☆95Updated this week
- Nintendo Switch port of the raylib, a simple and easy-to-use library to enjoy videogames programming☆91Updated last week
- Compile Haxe to GDScript 2.0 as easily as you'd output to any other target☆27Updated this week
- An Aseprite File Parser for Heaps☆29Updated last year
- A .NET Library For Reading Aseprite Files.☆62Updated 7 months ago
- Haxe/hxcpp @:native bindings for raylib.☆62Updated 3 months ago
- A working project made using MonocleEngine by Matt Thorson and MonoGame, covering basing features.☆31Updated 4 years ago
- Rise to the top of a bug-infested tower. Source code for the Bugscraper game.☆22Updated last week
- An emoji merging game.☆66Updated last year
- Godot Editor Haxe Support Plugin☆11Updated 3 years ago
- imgui for LÖVE without global namespace pollution.☆47Updated 9 months ago
- Aseprite file format reader/writer written in Haxe☆21Updated 11 months ago
- An example of rendering procedurally generated fire using Shaders in Gamemaker☆9Updated 5 years ago
- Subpixel sampling for crisp pixel art rendering☆23Updated 11 months ago
- A framework to easily build 2D games using FNA.☆15Updated 2 years ago
- Automated FNA to WASM builds☆17Updated 2 years ago
- Keeps the screen aspect ratio constant when resizing window.☆17Updated 7 years ago
- LDtk loader for LÖVE.☆92Updated 10 months ago
- Visual Profiling tool for Love2D using Chromium's tracing tool☆26Updated 7 months ago
- Load Aseprite files for animated sprites in raylib.☆93Updated 5 months ago