EmbarkStudios / cervoLinks
Utility wrappers for tract
☆46Updated 3 months ago
Alternatives and similar repositories for cervo
Users that are interested in cervo are comparing it to the libraries listed below
Sorting:
- 🪞 Powerful reflection library for Rust☆100Updated 8 months ago
- A crate to help you copy things into raw buffers without invoking spooky action at a distance (undefined behavior).☆163Updated 2 years ago
- Task Orchestration Framework☆58Updated 2 years ago
- Rust Graphics meetups☆69Updated 4 years ago
- Themable Immediate Mode User Interface Toolkit in Rust☆95Updated 8 months ago
- A tiny benchmarking library☆65Updated last year
- Tight Model format is an experimental lossy 3D model format focused on reducing file size as much as posible without decreasing visual qu…☆112Updated last year
- Real-time compute-focused async executor with job pools, thread-local data, and priorities.☆70Updated 3 weeks ago
- A Rust promise for games and immediate mode GUIs☆146Updated 2 years ago
- Vulkan-lite GPU API☆89Updated last year
- Fast polygon mesh library with different data structures and traits to abstract over those.☆81Updated last year
- Signed distance field generator in pure Rust☆32Updated 3 years ago
- Framework for playing around with rendering libraries in Rust☆28Updated 4 years ago
- A tweening library for Rust☆66Updated 7 months ago
- Trivially run wasm applications and examples in the browser☆89Updated last year
- Rust crate to generate GLSL structs with explicitly-initialized padding bytes☆75Updated 10 months ago
- PoC Using WASM Modules as Hot-Reloading Logic from Rust.☆49Updated last year
- Comparing performance of Rust math libraries for common 3D game and graphics tasks☆225Updated last year
- Simple profiler scopes for wgpu using timer queries☆123Updated 2 months ago
- Fast implementation of QOI format in Rust☆94Updated 3 years ago
- Automated GUI testing using accesskit☆74Updated 3 months ago
- A suite of benchmarks designed to test and compare Rust ECS library performance across a variety of challenging circumstances.☆81Updated 3 years ago
- Use winit like the async runtime you've always wanted☆50Updated last year
- Linear algebra library for graphics and gamedev.☆57Updated 6 months ago
- Show puffin profiler flamegraph in-game using egui☆46Updated 3 years ago
- Rust EDSL for shading languages☆94Updated 3 years ago
- An undo-redo library.☆56Updated 3 months ago
- Generate typesafe Rust bindings from WGSL shaders to wgpu☆60Updated last week
- Toolset for producing emergent gameplay for games written in Rust☆83Updated 3 weeks ago
- A safe Rust FFI binding for the NVIDIA® Tools Extension SDK (NVTX).☆88Updated last year