Eastrall / MonoGame-HardwareInstancing
☆13Updated this week
Related projects: ⓘ
- MonoGame-HardwareInstancing Isometric Tiles☆20Updated last year
- Resolution independent GUI library for MonoGame.☆14Updated 6 months ago
- Content builder library for MonoGame.☆14Updated last year
- ☆26Updated 3 weeks ago
- A set of platform- and renderer-agnostic libraries for game development.☆27Updated 4 years ago
- Nodes, Culling & Entities for basic Scene Graphs in MonoGame.☆36Updated 6 years ago
- Iguina is a framework-agnostic, cross platform, modern UI system for C#.☆25Updated 3 weeks ago
- This is a structure allowing you to find suitable collision-candidates out of a bulk of sprites or similar very fast.☆33Updated last year
- 3d model viewer for Monogame☆35Updated 4 years ago
- ECS-based Game Engine powered by MonoGame for C# games.☆64Updated 2 years ago
- Mercury Particle Engine☆80Updated 8 years ago
- Engine specific libraries for Empty Keys UI☆55Updated 2 years ago
- Cross-platform Tiled map parsing utilities.☆26Updated last month
- Easy Tweening Library for .Net☆18Updated 3 years ago
- A placeholder game for Windows, Linux, and macOS to upload to your Steam depots for whatever reason. This also acts as a cross-platform M…☆24Updated 6 months ago
- This is where I keep all my MonoGame samples and tutorials, hope you find them useful.☆51Updated last year
- Shape rendering library for MonoGame.☆45Updated 3 months ago
- Draw 2D geometry in MonoGame/XNA, including primitives such as lines and polygons.☆33Updated last year
- MonoGame project starter. Common files to help create a game faster.☆21Updated 8 months ago
- Create wonderful smooth Bézier-, CatMulRom- and Hermite-Splines with Trigger Events for your MonoGame project.☆35Updated 5 months ago
- Facepunch.Steamworks + MonoGame.Framework = the easiest SteamAPI Integration for your app!☆22Updated last year
- Simple ECS for C#☆7Updated 5 years ago
- A template/demo solution showing how to do hotswappable game logic and shaders with monogame and/or C#☆30Updated 5 years ago
- Some Xenko usage samples for Xenko 3.1.0.1 beta☆26Updated 4 years ago
- A bash script that sets up a MonoGame solution ready for cross-platform development☆17Updated 9 months ago
- A C# library that makes it easy to handle undo and redo.☆17Updated 2 years ago
- A tool to package MonoGame and other .NET Core applications into several distributable formats☆12Updated 2 weeks ago
- Demo implementation of a Stride root render feature that you can use in the graphics compositor☆18Updated 3 years ago
- Farseer Physics compiled as a portable class library (PCL) against the PCL version of MonoGame☆34Updated 8 years ago