Apostolique / Apos.History
A C# library that makes it easy to handle undo and redo.
☆18Updated 2 years ago
Alternatives and similar repositories for Apos.History:
Users that are interested in Apos.History are comparing it to the libraries listed below
- Cross-platform Tiled map parsing utilities.☆27Updated 6 months ago
- Content builder library for MonoGame.☆15Updated 2 years ago
- Easy-to-use 2D primitives☆53Updated 4 years ago
- Shape rendering library for MonoGame.☆48Updated 9 months ago
- Alternative to MonoGame Content Pipeline that loads raw assets.☆27Updated 3 months ago
- C# port of https://github.com/memononen/nanovg☆60Updated 6 months ago
- MonoGame embedded inside a WPF app.☆71Updated 7 months ago
- ☆26Updated this week
- Content Importers and Shaders for MonoGame and Kni framework☆15Updated last week
- A tool to package MonoGame and other .NET applications into several distributable formats☆12Updated last week
- Iguina is a framework-agnostic, cross platform, modern UI system for C#.☆37Updated last month
- Draw 2D geometry in MonoGame/XNA, including primitives such as lines and polygons.☆33Updated last year
- MonoGame Content Importers, Shaders, etc☆54Updated 2 years ago
- MonoGame conversion/port of various XNA shaders tutorials☆19Updated 8 years ago
- ECS-based Game Engine powered by MonoGame for C# games.☆65Updated 2 years ago
- Warning: strange c# code ahead. Enter at your own peril.☆21Updated 4 months ago
- Game architecture for MonoGame.☆17Updated 2 months ago
- MonoGame-HardwareInstancing Isometric Tiles☆21Updated last year
- This is where I keep all my MonoGame samples and tutorials, hope you find them useful.☆54Updated 2 years ago
- A template/demo solution showing how to do hotswappable game logic and shaders with monogame and/or C#☆30Updated 6 years ago
- C# port of stb_truetype.h☆49Updated last year
- Resolution independent GUI library for MonoGame.☆14Updated last year
- 3d model viewer for Monogame☆36Updated 4 years ago
- A game engine.☆56Updated this week
- Chroma Framework is a cross-platform 2D game development framework with focus on quick bring-up and hassle-free prototyping.☆29Updated 2 months ago
- A 2D Deferred lights implementation for Monogame☆20Updated 7 years ago
- Compute, Tessellation and Geometry Shader Samples for MonoGame☆49Updated 9 months ago
- XNA re-imagined.