jackmott / monogame-hotloadLinks
A template/demo solution showing how to do hotswappable game logic and shaders with monogame and/or C#
☆29Updated 6 years ago
Alternatives and similar repositories for monogame-hotload
Users that are interested in monogame-hotload are comparing it to the libraries listed below
Sorting:
- A bloom filter module, which can easily be added to existing applications. Solution includes sample☆106Updated 2 years ago
- Shader Editor for MonoGame's Effects☆82Updated 6 years ago
- MonoGame/FNA Library that extends functionality of the SpriteFont.☆149Updated 10 months ago
- ECS-based Game Engine powered by MonoGame for C# games.☆64Updated 3 years ago
- Easy-to-use 2D primitives☆57Updated 4 years ago
- Polling input library for MonoGame.☆62Updated last year
- Animated User Interface library for Monogame☆74Updated 6 years ago
- Quake-style console for MonoGame☆96Updated 3 years ago
- Samples and demos of various Nez features☆158Updated 6 months ago
- Shape rendering library for MonoGame.☆63Updated last week
- XNA re-imagined.☆94Updated 9 months ago
- Iguina is a framework-agnostic, cross platform, modern UI system for C#.☆57Updated 2 months ago
- A Monogame Content Pipeline enhancer.☆224Updated 11 months ago
- An ImGui.NET wrapper for Monogame☆61Updated 2 years ago
- A simple 2D camera for Monogame.☆93Updated 6 years ago
- Collision detection for Axis-Aligned-Bounding-Boxes (aka AABB) in C#.☆117Updated last year
- UI library for MonoGame.☆202Updated last year
- MonoGame Content Importers, Shaders, etc☆55Updated 2 years ago
- A .NET Library For Reading Aseprite Files.☆84Updated 3 months ago
- An efficient and easy to implement synchronization layer for multiplayer games☆72Updated 2 months ago
- A bash script that sets up a MonoGame solution ready for cross-platform development☆18Updated last year
- Alternative to MonoGame Content Pipeline that loads raw assets.☆31Updated 3 weeks ago
- Simple helper for creating sprite based animations for Monogame.☆32Updated 6 years ago
- A 2D path and shape drawing library for MonoGame and XNA.☆95Updated 5 years ago
- Mercury Particle Engine☆84Updated 9 years ago
- Cross-platform C# FMOD wrapper.☆129Updated 11 months ago
- Warning: strange c# code ahead. Enter at your own peril.☆21Updated 6 months ago
- A tool for MonoGame that automatically handles adding assets to the Content Pipeline project☆46Updated 5 months ago
- This repo is for everyone who is about to integrate the Steamworks.Net.dll into a MonoGame project. It shows some Steamworks.Net feature…☆50Updated 2 years ago
- Cross-platform Tiled map parsing utilities.☆27Updated last year