CoolLibs / Cool
A C++ framework designed for computer graphics software
☆11Updated this week
Related projects ⓘ
Alternatives and complementary repositories for Cool
- Small C++ workstealing task scheduler meant for gamedev.☆32Updated 3 years ago
- Collection of ktl header libraries - small C++20 wrapper utilities☆11Updated 2 years ago
- A clean and lean reimagining of the C++ standard library☆12Updated last month
- A simple, thread-safe memory manager for 64bit C++ applications and games. Focus is on preventing heap fragmentation in the absence of go…☆76Updated 2 years ago
- Graphics related projects/prototypes/playground (Vulkan, C++17)☆35Updated 2 years ago
- Fast comparison-based sort algorithm☆55Updated last year
- STL whose aim is to compile fast, run fast, and be clear to read☆46Updated last week
- Luna Rendering Engine☆20Updated 10 months ago
- Playground for doing procedurally infinite terrain rendering experiments with Vulkan☆70Updated 2 years ago
- C++ 3D Engine☆8Updated 11 months ago
- Personal game engine project for learning real-time rendering techniques and engine architecture☆11Updated 4 years ago
- Python-like 'enumerate' for C++☆28Updated 3 years ago
- Library for loading .dds textures (supports DXT1, DXT3, DXT5, 3D textures, etc...)☆23Updated 3 years ago
- Demonstrates how to use CMake to include Jolt Physics in your own project☆22Updated 2 weeks ago
- ☆36Updated last year
- Amazon Shader Language (AZSL) Compiler☆23Updated last week
- ⚪🌱A modern OpenGL starter repo that you could use to get the ball rolling.☆32Updated 4 years ago
- Modern, flexible computer graphics and rendering engine, written in C++23 with support for Vulkan 🌋 and DirectX 12 ❎.☆86Updated this week
- Headers only C++11 OpenGL Vector Graphics library, that can run on all OpenGL/ES version☆48Updated last year
- An OpenGL game engine with simple architecture and easy to understand codebase☆33Updated 2 months ago
- Yet another multiplatform C++ framework to make games☆68Updated this week
- Simpler ImGui Backend for VulkanHpp.☆33Updated 2 years ago
- The little FFT library☆15Updated 3 months ago
- Demo associata alla conferenza DevGames 2024 (https://devgames.org/) "Astrazioni per Vulkan/DirectX"☆26Updated 4 months ago
- Graphics demo (DirectX 12, PBR, IBL, C++20 modules).☆66Updated 3 years ago
- (WIP) Small game engine made for fun and educational proposes. Might do something with it later, might not.☆69Updated this week
- Non-intrusive and customizable C++ GUI library☆12Updated 4 years ago
- A DirectX 12 renderer featuring Deferred and Forward rendering paths, PBR, various post-processing effects, and more.☆30Updated 10 months ago
- The code to accompany "Constant Time Stateless Shuffling and Grouping"☆44Updated last year