kablouser / PlatinumEngineLinks
Video game engine for High Performance Graphics (HPG) group project.
☆15Updated 3 years ago
Alternatives and similar repositories for PlatinumEngine
Users that are interested in PlatinumEngine are comparing it to the libraries listed below
Sorting:
- A game engine in early development☆53Updated 2 years ago
- Modern, flexible computer graphics and rendering engine, written in C++23 with support for Vulkan 🌋 and DirectX 12 ❎.☆107Updated 3 months ago
- A D3D12-based rendering engine☆58Updated 4 years ago
- A C++20 vulkan game engine☆76Updated this week
- A rendering engine, what else?☆51Updated 3 years ago
- The Tweede Engine Framework is my third attempt to develop a cross-platform full game engine and game framework. It aims to provide one d…☆70Updated last week
- A personal game engine project, with development focus towards 2D/2.5D games.☆43Updated last month
- 3D game engine using C++20 and Vulkan (WIP)☆127Updated last year
- Vulkan template with light abstraction as a base for personal projects☆28Updated 8 months ago
- Utilities built on top of core module☆130Updated last week
- Yet another pet engine☆72Updated 6 months ago
- Next-gen general purpose game engine written in modern C++☆59Updated this week
- Simple CPU/GPU profiler with ImGui HUD☆80Updated last year
- Game engine☆58Updated 10 months ago
- Lambda Game Engine☆22Updated 5 years ago
- C++/OpenGL 4.6 voxel game engine.☆110Updated 8 months ago
- Single file DDS header encoder and decoder☆78Updated 3 months ago
- Rythe Low Level Rendering Interface provides a graphics API agnostic rendering interface with minimal CPU overhead and low level access t…☆29Updated 10 months ago
- Playground for doing procedurally infinite terrain rendering experiments with Vulkan☆81Updated this week
- Vulkan Game-Engine Project☆60Updated last year
- A lightweight cross-platform C++ game engine based on bgfx and SDL2☆44Updated last year
- Simple framework built from the ground up used for experimenting and learning different aspects of game engine architecture☆43Updated 5 years ago
- ☆11Updated 2 years ago
- vGizmo3D - quaternions based GIZMO 3D: it permits, via mouse, to manipulate objects by translating, rotating, or scaling them☆61Updated 5 months ago
- A Vulkan based render engine☆121Updated last month
- 🥪 Examples of how to use CrossWindow for things like rendering graphics, listening to events, etc.☆71Updated last year
- A C++ game engine☆33Updated 5 years ago
- LittleEngineVk v2 (revamped)☆12Updated 2 years ago
- Froggy OpenGL Engoodener☆152Updated 2 months ago
- Graphic engine☆36Updated 5 years ago