sxyu / meshviewLinks
Simple OpenGL mesh/point cloud viewer
☆122Updated 3 years ago
Alternatives and similar repositories for meshview
Users that are interested in meshview are comparing it to the libraries listed below
Sorting:
- Thin structure reconstruction☆199Updated 5 years ago
- DynamicFusion is a dense Simultaneous Localization and Mapping (SLAM) system capable of reconstructing non-rigid deforming scenes.☆44Updated 2 years ago
- Efficient C++ implementation of mesh-to-mesh and mesh-to-point distance.☆60Updated 7 years ago
- Registration assignment for Geometry Processing course☆94Updated 3 years ago
- A working copy of the code from "A Benchmark for Surface Reconstruction" by Berger et. Al☆54Updated last year
- Deformation graph code for Embedded deformation☆96Updated 8 years ago
- KillingFusion Implementation☆74Updated 3 years ago
- C++ implementation of Embedded Deformation for Shape Manipulation☆81Updated 8 years ago
- Implementation of the embedded deformation algorithm☆50Updated last year
- Research Library used in the Visual Computing Lab☆93Updated 3 years ago
- Code accompanying the paper "Gradient-SDF: A Semi-Implicit Surface Representation for 3D Reconstruction" by Christiane Sommer*, Lu Sang*,…☆75Updated 3 years ago
- CUDA Based implementation of a Truncated Signed Distance Function☆52Updated 8 years ago
- C++ implementation of the SHOT 3D descriptor☆67Updated 4 years ago
- real-time 3D reconstruction of non-rigidly deforming scenes using depth data☆162Updated 7 years ago
- SIGGRAPH Asia 2020: Differentiable Refraction-Tracing for Mesh Reconstruction of Transparent Objects☆76Updated 5 years ago
- A seamless, static, multi-view texturing system for 3D meshes☆106Updated 5 years ago
- Mesh Reconstruction assignment for Geometry Processing course☆115Updated 3 years ago
- Generate watertight meshes and sdf grids from degenerate, non-manifold meshes☆108Updated 2 years ago
- Implementation of the sparse icp algorithm☆37Updated 8 years ago
- Dense Point-to-Point Correspondences for Genus-Zero Surfaces☆29Updated last year
- The implementation of "Joint Texture and Geometry Optimization for RGB-D Reconstruction (CVPR2020)"☆46Updated 4 years ago
- HRBF-Fusion: Accurate 3D Reconstruction from RGB-D Data Using On-the-Fly Implicits☆84Updated 2 years ago
- Code for CVPR 2018 paper --- Texture Mapping for 3D Reconstruction with RGB-D Sensor☆152Updated 6 years ago
- Stable and efficient differential estimators on oriented point clouds☆18Updated 4 years ago
- Patch-Based Optimization for Image-Based Texture Mapping☆112Updated 3 years ago
- Uniform, Explicit and Implicit Laplacian Mesh Smoothing☆38Updated 7 years ago
- ☆23Updated 4 years ago
- [CVPR2020] TextureFusion: High-Quality Texture Acquisition for Real-Time RGB-D Scanning☆129Updated 3 years ago
- A cuda implementation of GPU Poisson Reconstruction.(Data-Parallel Octrees based)☆52Updated last month
- An implementation of the CVPR best paper Dynamic Fusion☆104Updated 8 years ago