sxyu / meshview
Simple OpenGL mesh/point cloud viewer
☆115Updated 2 years ago
Alternatives and similar repositories for meshview:
Users that are interested in meshview are comparing it to the libraries listed below
- Deformation graph code for Embedded deformation☆95Updated 7 years ago
- A cuda implementation of GPU Poisson Reconstruction.(Data-Parallel Octrees based)☆35Updated 5 months ago
- DynamicFusion is a dense Simultaneous Localization and Mapping (SLAM) system capable of reconstructing non-rigid deforming scenes.☆44Updated last year
- C++ implementation of the SHOT 3D descriptor☆59Updated 3 years ago
- Efficient C++ implementation of mesh-to-mesh and mesh-to-point distance.☆58Updated 6 years ago
- An implementation of the CVPR best paper Dynamic Fusion☆104Updated 7 years ago
- Thin structure reconstruction☆196Updated 4 years ago
- Registration assignment for Geometry Processing course☆89Updated 2 years ago
- Mesh Reconstruction assignment for Geometry Processing course☆107Updated 2 years ago
- C++ implementation of Embedded Deformation for Shape Manipulation☆81Updated 7 years ago
- Code used in the research project CAD-Deform: Deformable Fitting of CAD Models to 3D Scans☆94Updated 4 years ago
- A working copy of the code from "A Benchmark for Surface Reconstruction" by Berger et. Al☆52Updated 4 months ago
- real-time 3D reconstruction of non-rigidly deforming scenes using depth data☆160Updated 6 years ago
- ☆142Updated last year
- ☆63Updated 3 years ago
- Introductory assignment for Geometry Processing course☆119Updated 2 years ago
- Tools for converting mesh to signed distance field volume (Mesh2SDF)☆52Updated 2 years ago
- Static/Dynamic Filter for Mesh Geometry☆56Updated 4 years ago
- ☆60Updated last month
- ☆52Updated 3 years ago
- CUDA Based implementation of a Truncated Signed Distance Function☆45Updated 7 years ago
- Implementation of the embedded deformation algorithm☆48Updated 6 months ago
- Source code for "PointTriNet: Learned Triangulation of 3D Point Sets", by Nicholas Sharp and Maks Ovsjanikov at ECCV 2020☆110Updated 3 years ago
- The implementation of "Joint Texture and Geometry Optimization for RGB-D Reconstruction (CVPR2020)"☆45Updated 3 years ago
- A seamless, static, multi-view texturing system for 3D meshes☆100Updated 4 years ago
- Curvature assignment for Geometry Processing course☆151Updated last year
- [CVPR2020] TextureFusion: High-Quality Texture Acquisition for Real-Time RGB-D Scanning☆125Updated 2 years ago
- A Framework for the Volumetric Integration of Depth Images (with some experimental code to handle dynamic scenes)☆21Updated 2 years ago
- SIGGRAPH Asia 2020: Differentiable Refraction-Tracing for Mesh Reconstruction of Transparent Objects☆72Updated 4 years ago
- ☆40Updated 5 years ago