Generate Potree compatible LOD data from 3D point clouds on the GPU using CUDA
☆16Oct 6, 2023Updated 2 years ago
Alternatives and similar repositories for octree-cuda
Users that are interested in octree-cuda are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Local and distributed octrees based on Morton codes with halo discovery and exchange with a 3D collision detection algorithm☆46Feb 25, 2026Updated last month
- This repository maintains the code for my master thesis "learn semantic 3d reconstruction on octree"☆13May 8, 2019Updated 6 years ago
- Point Cloud Rendering Engine with Octree Generation, Splat Blending, Phong Lighting and Neural Network Evaluation☆12Mar 14, 2023Updated 3 years ago
- GPU-Accelerated Faster Decoding of Integer Lists☆13Aug 20, 2019Updated 6 years ago
- Code for ICCV 2023 paper "Multi-Object Navigation with dynamically learned neural implicit representations"☆14Mar 20, 2024Updated 2 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- A fork of BlenderProc used in the GRADE framework to generate environments and export some additional information for processing.☆10Mar 9, 2023Updated 3 years ago
- Real(ish)-time position based fluid simulation☆11Apr 30, 2015Updated 10 years ago
- Official implementation of REArtGS (NeurIPS 2025)☆19Mar 6, 2026Updated last month
- StarNet: Targeted Computation for Object Detection in Point Clouds☆14Jan 28, 2020Updated 6 years ago
- [NeurIPS 2025]"DynamicVerse: A Physically-Aware Multimodal Framework for 4D World Modeling"☆99Dec 21, 2025Updated 3 months ago
- ☆18Jul 29, 2024Updated last year
- Automatic tree delineation from LiDAR point couds☆12Jun 27, 2018Updated 7 years ago
- GPU-accelerated SPH solver for geotechnics☆47May 3, 2025Updated 11 months ago
- [SIGGRAPH Asia 2025] FreeArt3D: Training-Free Articulated Object Generation using 3D Diffusion☆95Apr 8, 2026Updated last week
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Implementation of "Delaunay quadrangulation by two-coloring vertices" paper☆13Mar 28, 2020Updated 6 years ago
- An improved implementation of my CASA 2013 paper "Real‐time generation of smoothed‐particle hydrodynamics‐based special effects in charac…☆22Mar 10, 2025Updated last year
- Particle sampling with SPH-based relaxation.☆15Jan 10, 2019Updated 7 years ago
- A cuda implementation of GPU Poisson Reconstruction.(Data-Parallel Octrees based)☆54Dec 27, 2025Updated 3 months ago
- ☆11Aug 26, 2024Updated last year
- A Matlab code for elastoplastic FE analysis by Sherif☆10Dec 1, 2015Updated 10 years ago
- Evaluate Lidar-Inertial Odometry☆42Apr 10, 2026Updated last week
- ROS wrappers for the V4R library☆10Oct 3, 2017Updated 8 years ago
- Just another header-only C++17 CSV parser☆17Apr 10, 2026Updated last week
- Wordpress hosting with auto-scaling - Free Trial • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Position based snow simulation with the phase change effects☆14Feb 11, 2023Updated 3 years ago
- ☆17Mar 10, 2026Updated last month
- An assignment on Loop Closure and Pose Graph Optimization for OBLAM CourseY☆17Mar 18, 2023Updated 3 years ago
- Real-Time SPH Simulation using C++/CUDA and OpenGL for Visualization☆14May 8, 2022Updated 3 years ago
- 这是一个而使用了osg基于3D包围盒技术AABB与OBB的先计算出box的顶点坐标,然后对模型的六个面进行离线渲染纹理的烘焙到2D纹理贴图中(FBO),在生成的box的六个面分别贴上这六张纹理贴图,来实现LOD(实现的是第0级的lod)!当然这里还包含了多模型加载的实现以及…☆11Dec 24, 2020Updated 5 years ago
- A list of paper related to Geometry Learning.☆20Feb 6, 2023Updated 3 years ago
- My (deprecated) personal C++ codebase.☆12Jan 10, 2019Updated 7 years ago
- Code for "Octree Guided Unoriented Surface Reconstruction" (CVPR2023)☆16Jul 18, 2023Updated 2 years ago
- Voxel engine written in rust using wgpu, supporting both native and wasm☆21Aug 11, 2024Updated last year
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Sparse voxel octree rendering using programmable graphics pipeline (OpenGL and C++).☆15Aug 22, 2022Updated 3 years ago
- SE-SSD 3D LiDAR detection with ROS wrapper (designed for LIO-SEGMOT)☆15Sep 26, 2024Updated last year
- 3D Game Engine built from the ground up using C++ and OpenGL☆10Dec 6, 2021Updated 4 years ago
- Reworking the tutorials from <http://www.opengl-tutorial.org/> Using Qt5 and the QOpenGLWidget☆12Oct 26, 2015Updated 10 years ago
- ☆30Mar 13, 2026Updated last month
- Rasterio extension to open STAC Items and ItemCollections using native GDAL drivers☆37Nov 6, 2025Updated 5 months ago
- Time-Independent Planning for Multiple Moving Agents (AAAI-21)☆15Mar 16, 2023Updated 3 years ago