pierotofy / OpenSplatLinks
Production-grade 3D gaussian splatting with CPU/GPU support for Windows, Mac and Linux π
β1,749Updated last month
Alternatives and similar repositories for OpenSplat
Users that are interested in OpenSplat are comparing it to the libraries listed below
Sorting:
- LichtFeld Studio: Where reality and the digital world blend.β2,203Updated this week
- GLOMAP - Global Structured-from-Motion Revisitedβ2,255Updated last week
- 3D Gaussian Splat Editorβ3,573Updated this week
- A Modular Framework for 3D Gaussian Splatting and Beyondβ1,710Updated 3 months ago
- WebGL 3D Gaussian Splat Viewerβ2,877Updated 2 months ago
- A cross-platform, high performance renderer for Gaussian Splatting using Vulkan Compute. Supports Windows, Linux, macOS, iOS, and visionβ¦β715Updated 8 months ago
- Ray tracing and hybrid rasterization of Gaussian particlesβ1,917Updated this week
- InstantSplat: Sparse-view SfM-free Gaussian Splatting in Secondsβ1,615Updated 9 months ago
- [CVPR 2024] Official PyTorch implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quβ¦β3,181Updated last year
- Three.js-based implementation of 3D Gaussian splattingβ2,578Updated 3 months ago
- CUDA accelerated rasterization of gaussian splattingβ4,451Updated last week
- 3D Gaussian Splatting for Real-Time Radiance Field Rendering - Detailed Windows Install & Usage Instructionsβ920Updated 9 months ago
- File format for 3D Gaussian splats. About 10x smaller than the PLY equivalent with virtually no perceptible loss in visual quality. Offerβ¦β689Updated last month
- [CVPR 2025] Sparse Voxels Rasterization: Real-time High-fidelity Radiance Field Renderingβ902Updated 6 months ago
- A 3D Gaussian Splatting framework with various derived algorithms and an interactive web viewerβ1,035Updated 2 weeks ago
- β647Updated last year
- β1,393Updated last year
- [SIGGRAPH'24] 2D Gaussian Splatting for Geometrically Accurate Radiance Fieldsβ3,030Updated 2 months ago
- [CVPR 2024] 4D Gaussian Splatting for Real-Time Dynamic Scene Renderingβ3,366Updated last year
- An unofficial implementation of paper 3D Gaussian Splatting for Real-Time Radiance Field Rendering by taichi lang.β742Updated last year
- β2,246Updated 2 years ago
- SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAM (CVPR 2024)β2,037Updated last year
- A Python command-line utility for converting and processing 3D Gaussian Splatting models. Supports N-to-N conversion between 3DGS (.ply),β¦β519Updated 3 weeks ago
- Level of Gaussiansβ759Updated last year
- β728Updated last year
- 3DGS Render by KIRI Engineβ910Updated last month
- [CVPR'24 Highlight & Best Demo Award] Gaussian Splatting SLAMβ1,987Updated last year
- Gaussian-SLAM: Photo-realistic Dense SLAM with Gaussian Splattingβ1,139Updated last year
- β553Updated last year
- Gauzilla: a 3D Gaussian Splatting renderer written in Rust for WebAssembly with lock-free multithreadingβ584Updated 8 months ago