TheFakeMontyOnTheRun / dungeons-of-noudarLinks
A first person dungeon-crawler for DOS, written in C++, using software rendering and fixed point math
☆57Updated last month
Alternatives and similar repositories for dungeons-of-noudar
Users that are interested in dungeons-of-noudar are comparing it to the libraries listed below
Sorting:
- Amulets & Armor Open Source Game☆63Updated last month
- VGA software renderer (mode 13h / mode X) written in C and x86 asm☆23Updated last year
- Fork of Allegro 4.2.2 for cross compiling for DOS game development☆58Updated 2 years ago
- SDL 2 source port for Catacomb II.☆34Updated 3 years ago
- Abuse (1995) by Crack dot Com☆89Updated 10 years ago
- C++ library to read/write Animator Pro FLI/FLC files☆20Updated 4 months ago
- The raycasting engine from the book "Gardens of Imagination"☆24Updated last year
- Port of the Build game engine by Ken Silverman☆118Updated 2 weeks ago
- ☆19Updated 8 years ago
- A new game engine to play the MS-DOS game "Cosmo's Cosmic Adventure" on modern systems☆60Updated 5 years ago
- A simple raycasting demonstration using SDL2☆34Updated 4 years ago
- Comanche's Voxel Space rendering algorithm written in C using SDL.☆17Updated 2 years ago
- Fixed up DOS version of Lary Myer's ACK-3D engine (1995) and some demo projects.☆20Updated 5 years ago
- Source Code for the DOS game Speed Haste (1995)☆47Updated 13 years ago
- Retro programming in Borland C++ 3.1☆57Updated 6 years ago
- A "retro" C game development library, developed with Watcom C targeting MS-DOS and VGA Mode 13h.☆24Updated 5 years ago
- Catacomb Apocalypse source code☆42Updated 11 years ago
- Hexen: Beyond Heretic (1995) by Raven Software☆50Updated 9 years ago
- Minimal world engine for old computers. Scriptable NPCs, growable crops, editable maps, in glorious CGA (or VGA).☆26Updated 5 months ago
- Humongous Yaga engine reimplementation☆23Updated 3 years ago
- SDL2 port of the Yeti 3D engine☆42Updated 3 years ago
- Raytracer for DOS written in C☆17Updated 5 years ago
- 3D software renderer written with a very old dialect of C for the Motorola 68000 processor.☆38Updated 3 years ago
- A non-linear adventure for MS-DOS, made for the CGA jam☆18Updated last year
- Remake of the classic Atari Breakout game for IBM PC/MS-DOS☆47Updated last month
- Tile based Voxel Engine written in Pascal/Assembly using Protected Real Mode in DOS☆24Updated 10 years ago
- Doom port for DOS☆46Updated 3 years ago
- Catacomb Abyss source code☆85Updated 11 years ago
- An extension of Fabrice Bellard's TinyGL project☆20Updated 3 months ago
- Catacomb 2 source code☆71Updated 11 years ago