☆15Jul 5, 2023Updated 2 years ago
Alternatives and similar repositories for Unity-SurfelGI
Users that are interested in Unity-SurfelGI are comparing it to the libraries listed below
Sorting:
- ReSTIR DI in Falcor Rendering Framework☆12Aug 17, 2024Updated last year
- Real-Time dynamic global illumination based on surfel. This project is based on GIBS presented at SIGGRAPH 2021. Implemented with Falcor …☆118Sep 8, 2024Updated last year
- OptiX ray tracing toy framework☆12Mar 22, 2024Updated last year
- Unity sample project using instancing in HDRP path tracing.☆15May 1, 2025Updated 10 months ago
- A custom Scriptable Render Pipeline using ray tracing only.☆24Mar 13, 2023Updated 2 years ago
- Benchmark pipeline for evaluating language models on financial tasks, including sentiment analysis and credit scoring. Supports over ten …☆11Sep 17, 2024Updated last year
- ☆26Jan 16, 2020Updated 6 years ago
- RTXGI-DDGI Implementation with Unity (2022.3.17f1c1-URP14.0.9)☆78Jun 6, 2024Updated last year
- GPU Ray Tracing in Rest of Your Life by Unity 2019.3☆32Oct 28, 2019Updated 6 years ago
- A flexible rendering engine for real-time graphics R&D☆29Nov 9, 2025Updated 3 months ago
- Hybrid GI solution, based on DDGI ( include Ray-Tracing and SDF-Tracing )☆330May 15, 2024Updated last year
- Precomputed Radiance Transfer in OpenGL☆35Sep 4, 2021Updated 4 years ago
- Free version of Hekky's Shaders☆41Jan 21, 2024Updated 2 years ago
- Vulkan physically based raytracer including denoising☆46Dec 17, 2022Updated 3 years ago
- 本项目是基于Unity编写的打鸭子游戏,包含打鸭子核心玩法实现,资源管理,移动端摇杆控制模块等元素。☆11Apr 13, 2022Updated 3 years ago
- modified version of https://automatedhome.party/2017/07/15/wifi-controlled-car-with-a-self-hosted-htmljs-joystick-using-a-wemos-d1-minies…☆12Nov 27, 2017Updated 8 years ago
- A simple sample that uses the Web Audio API to play float[] sent from Unity in a WebGL build☆14Sep 29, 2022Updated 3 years ago
- A small AI framework and implementation of behaviour trees and dynamic mesh deformation in Unity.☆11Sep 14, 2021Updated 4 years ago
- CIS565 Final Project☆38Dec 15, 2016Updated 9 years ago
- ☆48Mar 20, 2023Updated 2 years ago
- Simple shortcut system into unity shader graph without modifying package by hacking style.☆10Aug 25, 2021Updated 4 years ago
- Source code for the paper "ReSTIR Subsurface Scattering for Real-Time Path Tracing" (HPG 2024)☆51Dec 22, 2024Updated last year
- Differentiable Block Compression for Neural Texture (EGSR 2025)☆13Nov 22, 2025Updated 3 months ago
- 对Unity的一些方法进行异步拓展,使其能够被await☆11Apr 11, 2025Updated 10 months ago
- 相机的滑动、缩放控制☆11Apr 18, 2022Updated 3 years ago
- ☆10Oct 20, 2016Updated 9 years ago
- DirectX 11 game demo☆11Aug 19, 2017Updated 8 years ago
- Unity动画生成器☆11Jul 5, 2019Updated 6 years ago
- A cool physics based character controller based on @toyful_games 's game Very Very Valet. You're welcome to make additions.☆11Jun 16, 2022Updated 3 years ago
- This allows for you to bulk rename both project and scene objects with regex filtering.☆11Jun 12, 2022Updated 3 years ago
- ☆12Sep 13, 2020Updated 5 years ago
- For Unity3D: Delaunay algorithm .☆11Sep 26, 2019Updated 6 years ago
- ☆14May 13, 2024Updated last year
- 一个基于UGUI的UI管理框架☆10Sep 4, 2025Updated 6 months ago
- ☆11Jan 26, 2022Updated 4 years ago
- Atmospheric Scattering Unity package☆12Feb 24, 2021Updated 5 years ago
- This tool aim to provide a clean and easy-to-use solution for Maya -> Unity animation dtata export pipeline.☆11Jan 4, 2018Updated 8 years ago
- A simple OpenCL path tracer with spheres and mixed glossy/specular + diffuse + emission material☆12Feb 13, 2014Updated 12 years ago
- InjectFixSample☆13Mar 19, 2022Updated 3 years ago