Algomorph / InfiniTAM
A Framework for the Volumetric Integration of Depth Images (with some experimental code to handle dynamic scenes)
☆20Updated last year
Related projects ⓘ
Alternatives and complementary repositories for InfiniTAM
- DynamicFusion is a dense Simultaneous Localization and Mapping (SLAM) system capable of reconstructing non-rigid deforming scenes.☆44Updated last year
- Deformation graph code for Embedded deformation☆95Updated 7 years ago
- KillingFusion Implementation☆72Updated last year
- C++ implementation of Embedded Deformation for Shape Manipulation☆81Updated 7 years ago
- Cuda Implementation of Killing Fusion☆12Updated 4 years ago
- An implementation of the CVPR best paper Dynamic Fusion☆101Updated 7 years ago
- A implemetation of deformation graph which was widely used in mesh deformation and non-rigid reconstruction☆56Updated 11 years ago
- real-time 3D reconstruction of non-rigidly deforming scenes using depth data☆161Updated 5 years ago
- The implementation of "Joint Texture and Geometry Optimization for RGB-D Reconstruction (CVPR2020)"☆45Updated 3 years ago
- GPU image-based visual hull implemntation C++/ CUDA☆25Updated 7 years ago
- ☆46Updated 2 years ago
- ☆10Updated 7 years ago
- An implementation of the Paper SDF-2-SDF: Highly Accurate 3D Object Reconstruction☆21Updated 6 years ago
- ☆25Updated 5 years ago
- Implementation of the Fine-To-Coarse Registration algorithm:☆49Updated 4 years ago
- code of the paper "High-Quality RGB-D Reconstruction via Multi-View Uncalibrated Photometric Stereo and Gradient-SDF"☆68Updated 10 months ago
- SurfelWarp: Efficient Non-Volumetric Dynamic Reconstruction☆15Updated 5 years ago
- [CVPR2020] TextureFusion: High-Quality Texture Acquisition for Real-Time RGB-D Scanning☆123Updated 2 years ago
- Research Library used in the Visual Computing Lab☆89Updated 2 years ago
- Level Set Fusion (3D Reconstruction of Dynamic Scenes) Experimental Code☆15Updated 3 years ago
- Implementation of Patch-Based Optimization for Image-Based Texture Mapping☆15Updated 5 years ago
- Code accompanying the paper "Gradient-SDF: A Semi-Implicit Surface Representation for 3D Reconstruction" by Christiane Sommer*, Lu Sang*,…☆69Updated 2 years ago
- Open3D-based implementation of DynamicFusion (2015), python implementation of NeurIPS 2020 paper Neural Non-Rigid Tracking,.☆27Updated last year
- A cuda implementation of GPU Poisson Reconstruction.(Data-Parallel Octrees based)☆27Updated 3 months ago
- Not Finished!☆32Updated 10 years ago
- Completely mesh based RGB-D reconstruction. Capable of storing large reconstructions without wasting GPU memory.☆77Updated 2 years ago
- CPU implementation of "Pixelwise View Selection for Unstructured Multi-View Stereo (Schönberger et al.)"☆42Updated 4 years ago
- [CVPR'21] DeepSurfels: Learning Online Appearance Fusion https://onlinereconstruction.github.io/DeepSurfels☆67Updated 2 years ago
- Implementation of the embedded deformation algorithm☆48Updated 3 months ago
- On Joint Estimation of Pose, Geometry and svBRDF from a Handheld Scanner, CVPR2020☆59Updated 4 years ago