20k / OpenCLRenderer
3D renderer built in C++/OpenCL
☆31Updated 6 years ago
Related projects: ⓘ
- ☆13Updated this week
- Cg open-source compiler☆30Updated 12 years ago
- OpenGL Voxel Splatting☆20Updated 9 years ago
- small & reasonably fast declarative style gles3.1+/gl4.3+ renderer inspired by bgfx☆61Updated 3 years ago
- Sparse Voxel Octree implementation☆31Updated 8 years ago
- A toolkit of public domain single-header libraries for shader-based opengl apps☆39Updated 4 years ago
- Small, easy-to-integrate shader compiler written in C99. Compiles HLSL to SPIR-V☆45Updated 3 years ago
- ☆36Updated 3 years ago
- SoftCompute, CPU JIT execution of SPIR-V compute shader☆44Updated last week
- Real time sparse voxel octree renderer☆32Updated last year
- Flexible Rasterizer in OpenCL☆49Updated 8 years ago
- Quake III map and model renderer☆29Updated 8 years ago
- ☆31Updated this week
- Single header SPIR-V compressor for C and C++☆31Updated 7 years ago
- Anton's OpenGL 4 Tutorials book - Demo Code☆37Updated 9 years ago
- Bounce is a 3D physics engine for games.☆35Updated 3 years ago
- lightweight entry point for games☆69Updated 6 years ago
- Single file, header-only .OBJ mesh loader with zero dependancies☆48Updated 8 years ago
- 3d math with C and SIMD intrinsics☆42Updated 2 years ago
- A tiny, just-for-fun software rasterizer written in C☆65Updated 6 years ago
- Graphics prototyping framework☆37Updated 6 months ago
- ASS: Audio Stupidly Simple☆32Updated 5 years ago
- Makma is a deferred Vulkan renderer written in C++.☆83Updated 3 years ago
- the Donald Trump of the ECS libraries☆68Updated 3 years ago
- Embeddable preprocessor based on clang. Created to compile ubershaders, but can preprocess anything you like.☆22Updated 6 years ago
- Vulkan Ignoble Software Rasterizer: Software rasterizer implementing Vulkan. Just for fun.☆44Updated 6 years ago
- Public domain header-only C library that uses only 40 modern DSA AZDO OpenGL functions. Project by https://twitter.com/relativetoyou☆66Updated 8 years ago
- BlendELF is a 3d game engine for rapid prototyping and game & virtual reality creation.☆46Updated 14 years ago