TTimo / es_coreLinks
An experimental framework for low latency, high fps multiplayer games
☆176Updated 12 years ago
Alternatives and similar repositories for es_core
Users that are interested in es_core are comparing it to the libraries listed below
Sorting:
- Engine and game☆78Updated 8 years ago
- Collection of single header file libraries for C/C++ development, with a focus on games.☆51Updated 6 years ago
- A library for creating Vulkan surfaces for SDL2 windows.☆50Updated 8 years ago
- Tesseract - repo moved to http://tesseract.gg☆191Updated 8 years ago
- Cross Platform C/++ Game Engine☆48Updated 7 years ago
- darkHAMMER is a lightweight, open-source, multiplatform game engine. written in C (C99) language, supports python and C# bindings and lua…☆98Updated 8 years ago
- Wave is a lightweight 3D sound wrapper for OpenAL that supports OGG and Musepack decoding☆14Updated 10 years ago
- C++ Game Engine☆34Updated 7 years ago
- NessEngine is a 2D rendering engine for games☆35Updated 10 years ago
- Data driven game engine.☆166Updated 5 years ago
- the Donald Trump of the ECS libraries☆67Updated 4 years ago
- Relatively low-level, lightweight, modular and multiplatform, C++, game making library or engine you might say☆83Updated 6 years ago
- Anton's OpenGL 4 Tutorials book - Demo Code☆38Updated 10 years ago
- Regrowth Studios Vorb Engine☆66Updated 4 years ago
- Peer to Peer virtual world☆90Updated 12 years ago
- Public-domain modular game engine.☆44Updated 4 months ago
- Cg open-source compiler☆32Updated 13 years ago
- onut. A little framework to make games in C++ or JavaScript☆47Updated 3 months ago
- dEngine is an OpenGL ES 2.0 renderer, uber shader based with support for shadommap, specularmap and bumpmapping.☆117Updated 7 years ago
- A wrapper library for OpenAL. Makes using OpenAL alot easier.☆182Updated 3 years ago
- System Shock (PowerMac version / Official GPL Release)☆72Updated 3 years ago
- Hardware accelerated voxel ray marching☆39Updated 4 years ago
- Small C++ game engine with Lua scripting☆43Updated 5 months ago
- A straightforward and easy to use 3D software renderer for real-time retro graphics.☆61Updated 7 years ago
- Low-Level, 8-bit Colored, 3D Software Renderer written in C99☆79Updated 5 years ago
- AGE - C++11 OpenGL4 Game Engine☆49Updated 9 years ago
- Sparse Voxel Octree implementation☆31Updated 9 years ago
- Maratis version 4 (experimental)☆68Updated 3 years ago
- Visualization of Large Procedural Voxel-Terrains using ISO-Surfaces based on nested Clip-Boxes☆56Updated 10 years ago
- Single file library for vertex cache optimisation of triangles.☆65Updated 7 years ago