Olezen / UnitySourceMovementLinks
Source engine-like movement in Unity, based on Fragsurf by cr4yz (Jake E.).
☆352Updated 3 years ago
Alternatives and similar repositories for UnitySourceMovement
Users that are interested in UnitySourceMovement are comparing it to the libraries listed below
Sorting:
- A port of the Quake III strafe jumping mechanics to Unity☆98Updated 4 years ago
- A port of the Quake III strafe jumping mechanics to Unity3D☆298Updated 3 years ago
- Version controll because I fucked up code☆89Updated 4 years ago
- A Q3-like first person controller for Unity☆117Updated 2 years ago
- An attempt to bring Quake II movement physics to Unity engine.☆119Updated 2 years ago
- PSX retro graphics plugin for URP with Shadergraph in Unity☆220Updated last year
- A lightweight plugin for importing BSP maps into Unity3D as meshes.☆120Updated 2 years ago
- An easy to use, feature rich, extendable first person controller for Unity.☆230Updated 3 years ago
- A Unity tutorial for Facepunch Steamworks C# Wrapper☆94Updated 3 years ago
- BSP map tools for Unity game engine.☆71Updated 3 years ago
- A unity addon for adding stretchy bouncy physics to bones and meshes.☆394Updated this week
- My recreation of CS2's responsive smoke grenades in Unity☆232Updated 2 years ago
- Unity Post Effect☆48Updated 6 years ago
- A transport for Mirror using Steam / Facepunch☆97Updated last year
- PSX retro graphics plugin for URP with Shadergraph in Unity☆797Updated last year
- A stylised physics based character controller made in Unity 3D.☆204Updated last year
- Unity level design plugin that adds support for Quake .MAP / Half-Life .RMF / Source .VMF, Q1 HL1 .WAD textures, and .FGD export.☆131Updated last month
- This is a project where im trying to create a quite generic first person controller that can be use in different games and extended for y…☆362Updated 4 years ago
- A Transport for Mirror using Epic Online Services☆261Updated last year
- This is a sample implementation of the com.unity.netcode.gameobjects Transport interface for Steam's Steamworks peer to peer relay servic…☆67Updated 3 months ago
- Right click an asset and get a list of assets that use it☆228Updated last year
- The water rendering and physics system used in Vertigo 2☆308Updated last year
- A 3D Unity fps movement controller using rigidbody physics. Made to be simple to setup and easy to edit.☆34Updated 2 years ago
- Full projects from my Unity tutorial videos☆321Updated last year
- Fragsurf is an actively developed standalone game based on HL2 surf and bhop movement mechanics.☆88Updated 3 years ago
- A transport for Mirror using Steam / Steamworks.NET☆356Updated last month
- Lightweight Unity Utility adding coloured folders and icons to your project window☆159Updated 3 years ago
- A Purrfect Unity Networking Solution☆298Updated this week
- An exploration of various grass rendering techniques☆294Updated 2 years ago
- A scriptable render pipeline for emulating Playstation-1-style graphics on contemporary hardware.☆426Updated last year