camobiwon / ChannelPackerLinks
Unity Texture Combiner. Pack multiple texture color channels into one texture!
☆37Updated 2 years ago
Alternatives and similar repositories for ChannelPacker
Users that are interested in ChannelPacker are comparing it to the libraries listed below
Sorting:
- A beautiful advanced refractive shader with distortion for Unity URP. Suitable for complex glass scenarios.☆66Updated 3 months ago
- ☆114Updated 2 years ago
- A Unity built-in shader for a plausible rain-on-glass effect. Has high-end and mobile variants.☆88Updated 3 years ago
- Hotspot UV for Unity with ProBuilder support☆69Updated 4 years ago
- Unity Terrain Shader with Height Blending and more features☆116Updated 4 years ago
- Planar reflections probe component for Unity☆105Updated 2 years ago
- Bake specular highlights into Unity Reflection Probes, allowing baked lights to cast sharp specular highlights for free☆262Updated last year
- A work in progress graphics solution for completely baked volumetric lighting, meant to be very lightweight and inexpensive.☆256Updated 10 months ago
- Unity Extension with different Asset Workflow and Tech Art Tools☆61Updated 5 years ago
- A mirror shader that works with VR in URP Unity Latest version (2019.3+), though only with multi-pass☆86Updated 3 years ago
- A Unity implementation for arbitrarily shaped Reverb Zones.☆28Updated 5 years ago
- PSX effects for HDRP with Shadergraph in Unity☆33Updated last year
- Simple fog effects for URP☆107Updated 2 months ago
- Various tests of Unity's demo hair system, and Alembic particle grooms imported from Blender.☆31Updated 2 years ago
- AgX Tonemapping for Unity☆96Updated 3 months ago
- The ScreenSpace Reflection package for Unity URP renderer.☆33Updated 3 weeks ago
- Package for importing and auto setup of Character Creator (3 & 4) and iClone (7 & 8) character exports to Unity for all pipelines.☆32Updated last week
- A simple tool for copying and pasting transitions in Animator Editor.☆123Updated 2 years ago
- Basic Unity editor window that allows you to find materials by shader.☆38Updated last year
- A simple implementation of a Per-object motion blur effect for Unity URP (v14+)☆83Updated last year
- Modernized Lighting System of Unreal Gold / Tournament (1996-1999) for Unity.☆97Updated 2 months ago
- Chisel CSG Level Editor, for Unity☆81Updated 2 weeks ago
- ⬜ Pattern Dithering post effect for Unity Urp☆65Updated 3 months ago
- Dynamic Gore and Injuries system for Unity☆77Updated 4 years ago
- Nodes Differences Between Shadergraph And AmplifyShaderEditor☆68Updated last year
- ☆113Updated 2 years ago
- Automatic Unity Light Probe Generation.☆175Updated 6 years ago
- Volumetric Lighting in URP☆147Updated 2 years ago
- A tiny vertex color baker for Unity that runs on the GPU, implemented as an AssetPostprocessor☆109Updated 2 years ago
- A curation of some nodes I make when I'm bored. Feel free to use them however you'd like! and I'd love to see what you come up with :3☆48Updated last month