camobiwon / ChannelPacker
Unity Texture Combiner. Pack multiple texture color channels into one texture!
☆28Updated last year
Alternatives and similar repositories for ChannelPacker:
Users that are interested in ChannelPacker are comparing it to the libraries listed below
- A Unity implementation for arbitrarily shaped Reverb Zones.☆27Updated 4 years ago
- Basic Unity editor window that allows you to find materials by shader.☆33Updated last year
- Dynamic Gore and Injuries system for Unity☆69Updated 4 years ago
- Inverse Square Falloff for Unity Default Lighting☆32Updated 4 years ago
- Unity Terrain Shader with Height Blending and more features☆109Updated 3 years ago
- Modernized Lighting System of Unreal Gold / Tournament (1996-1999) for Unity.☆83Updated 2 months ago
- Hotspot UV for Unity with ProBuilder support☆65Updated 3 years ago
- A simple procedural terrain shader for unity's inbuilt terrain system☆59Updated last year
- A beautiful advanced refractive shader with distortion for Unity URP. Suitable for complex glass scenarios.☆54Updated last year
- ☆33Updated 3 months ago
- Procedural Stochastic Texturing for Unity URP terrain☆56Updated 2 years ago
- A collection of URP shaders and render features.☆50Updated 2 years ago
- Unity URP Shaders☆24Updated 5 months ago
- Imposter baking for Unity (URP)☆47Updated 2 years ago
- Nodes Differences Between Shadergraph And AmplifyShaderEditor☆63Updated 5 months ago
- A Unity built-in shader for a plausible rain-on-glass effect. Has high-end and mobile variants.☆76Updated 2 years ago
- Interactive snow Unity☆44Updated last year
- A Unity add-on to control foliage placement☆29Updated 4 years ago
- A simple fog solution that utilizes a cubemap for color, rather than a single constant color for better fidelity. It can do height based …☆31Updated 2 years ago
- A (Designed for foliage) Billboard Generator☆51Updated 3 years ago
- ☆74Updated 4 years ago
- ⬜ Pattern Dithering post effect for Unity Urp☆46Updated 2 months ago
- Chisel CSG Level Editor, for Unity☆46Updated 2 months ago
- Intelligent Mesh Combiner is a powerful Unity Editor tool designed to optimize your scenes by intelligently grouping and combining meshes…☆35Updated 3 weeks ago
- A simple implementation of a Per-object motion blur effect for Unity URP (v14+)☆76Updated last year
- A work in progress graphics solution for completely baked volumetric lighting, meant to be very lightweight and inexpensive.☆218Updated 3 months ago
- A render feature to recover Unity 5.x's offical volumetric fog in Adam demo☆40Updated 2 years ago
- Procedural stochastic texturing node for Unity's Shader Graph☆34Updated 2 years ago
- A tiny vertex color baker for Unity that runs on the GPU, implemented as an AssetPostprocessor☆104Updated 2 years ago
- A fog implementation for URP that fades to the skybox colour☆35Updated last year