camobiwon / ChannelPacker
Unity Texture Combiner. Pack multiple texture color channels into one texture!
☆21Updated last year
Related projects ⓘ
Alternatives and complementary repositories for ChannelPacker
- Dynamic Gore and Injuries system for Unity☆68Updated 3 years ago
- Procedural Stochastic Texturing for Unity URP terrain☆52Updated last year
- Modernized Lighting System of Unreal Gold / Tournament (1996-1999) for Unity.☆81Updated this week
- A Unity implementation for arbitrarily shaped Reverb Zones.☆24Updated 4 years ago
- Basic Unity editor window that allows you to find materials by shader.☆31Updated 11 months ago
- A collection of URP shaders and render features.☆46Updated 2 years ago
- Hotspot UV for Unity with ProBuilder support☆65Updated 3 years ago
- Imposter baking for Unity (URP)☆47Updated 2 years ago
- A Unity add-on to control foliage placement☆29Updated 4 years ago
- Unity URP Shaders☆22Updated 2 months ago
- Mixer for Unity's Terrain Tools 3☆53Updated 2 years ago
- Unity Terrain Shader with Height Blending and more features☆102Updated 3 years ago
- Nodes Differences Between Shadergraph And AmplifyShaderEditor☆62Updated 3 months ago
- Various tests of Unity's demo hair system, and Alembic particle grooms imported from Blender.☆26Updated last year
- ⬜ Pattern Dithering post effect for Unity Urp☆36Updated this week
- A curation of some nodes I make when I'm bored. Feel free to use them however you'd like! and I'd love to see what you come up with :3☆38Updated 3 months ago
- A render feature to recover Unity 5.x's offical volumetric fog in Adam demo☆38Updated last year
- Unity editor tool for quickly changing the game's color palette☆64Updated last year
- Unity Extension with different Asset Workflow and Tech Art Tools☆58Updated 4 years ago
- ☆20Updated 3 years ago
- Useful Editor Utility☆23Updated last year
- A (Designed for foliage) Billboard Generator☆50Updated 3 years ago
- ☆32Updated last year
- Use ShaderGraph as a texture creation tool!☆71Updated 6 months ago
- Inverse Square Falloff for Unity Default Lighting☆30Updated 4 years ago
- A simple procedural terrain shader for unity's inbuilt terrain system☆53Updated 9 months ago
- ⬜ Variable Ascii Effect for Unity Urp☆21Updated this week
- A simple but useful script to render the average FPS (and frame ms) over a given duration.☆38Updated last year
- A beautiful advanced refractive shader with distortion for Unity URP. Suitable for complex glass scenarios.☆49Updated last year
- 🖥 An example of LCD Display shader in URP.☆32Updated last year