A collection of custom memory allocators
☆21Jul 20, 2019Updated 6 years ago
Alternatives and similar repositories for CustomMemoryAllocators
Users that are interested in CustomMemoryAllocators are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- String ID library & debugging tools☆47Dec 28, 2023Updated 2 years ago
- This is a Memory Manager for a game engine written in C++, as a part of my Master's degree in Entertainment Arts and Engineering at the U…☆12Dec 23, 2022Updated 3 years ago
- A simple hello world example CMake C++ project that uses Catch2 test framework.☆22Apr 1, 2019Updated 7 years ago
- A versatile, open source, and cross platform game engine.☆12Mar 23, 2021Updated 5 years ago
- Archive of MetaStuff lib☆12Nov 30, 2022Updated 3 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Fast Sparse Multifrontal Solver☆11May 27, 2015Updated 11 years ago
- Sparse matrix and vector classes, solvers. This is a mirror repository - development happens on https://gitlab.dune-project.org/☆11Jun 1, 2026Updated last week
- Library for exact linear algebra, a C++ template-library based originally on LinBox intended for F4-like implementations☆18Dec 15, 2012Updated 13 years ago
- Eigen Recursive Matrix Extension☆12Sep 18, 2019Updated 6 years ago
- CMake Tutorial☆10Oct 8, 2022Updated 3 years ago
- CMake project template for using C++ Standard Library Module.☆16May 10, 2024Updated 2 years ago
- Sample project to integrate catch2, cmake and jenkins☆12Dec 11, 2017Updated 8 years ago
- N-dimensional Array Datastructure on CPU and GPU☆20Mar 5, 2018Updated 8 years ago
- (ARCHIVED) Niotso is the “New Implementation of The Sims Online”, aiming to restore The Sims Online as free software.☆24Mar 7, 2013Updated 13 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Hybrid CPU and GPU real-time dynamic digital image correlation engine and application☆10Apr 26, 2023Updated 3 years ago
- High-performance graph processing on hybrid CPU-GPU platforms by using dynamic load-balancing☆12Sep 15, 2016Updated 9 years ago
- MaterialX support in Bevy (and potentially other Rust projects)☆23Dec 6, 2024Updated last year
- Dynamic loading examples outside CppCon 2021☆16Oct 26, 2021Updated 4 years ago
- Fixed-point scalar and matrix multiplication library for SectorLISP☆15Jan 23, 2022Updated 4 years ago
- Simple framework built from the ground up used for experimenting and learning different aspects of game engine architecture☆49Dec 13, 2019Updated 6 years ago
- hybrid computing engine executed by both GPU and multicore to accelerate PH matrix reduction☆13Dec 2, 2019Updated 6 years ago
- Automatically exported from code.google.com/p/eight☆13Mar 23, 2017Updated 9 years ago
- Onyx - Vulkan Game Engine☆24May 23, 2026Updated 2 weeks ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- Fundational library of cross-platform features☆17Updated this week
- C++ Custom memory allocators☆65Jun 9, 2020Updated 5 years ago
- Sparse Matrix - Simple implementation of Sparse Matrix Operations in C++.☆18Dec 20, 2018Updated 7 years ago
- variant type for CUDA☆12Nov 14, 2015Updated 10 years ago
- Beyond is a game engine under development☆11Nov 6, 2022Updated 3 years ago
- Adds a custom find module for Eigen3☆15Jun 2, 2026Updated last week
- ☆15Mar 19, 2016Updated 10 years ago
- external cmake builders for some 3rdparty libs: Box2D, Eigen, imgui☆18Nov 21, 2022Updated 3 years ago
- My take on making a networked C++/OpenGL Minecraft clone.☆13May 3, 2023Updated 3 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- Copy and Paste standard library (CPSTL) is a repository with a collection of data structure and algorithms in many different languages☆13Feb 15, 2025Updated last year
- C++ neural networks with Eigen☆14Jan 23, 2016Updated 10 years ago
- High Loaded TCP/UDP/SSL client-server via IOCP☆16Apr 5, 2018Updated 8 years ago
- OpenFPM: A scalable open framework for particle and particle-mesh codes on parallel computers☆22Apr 13, 2026Updated last month
- High performance cyclic ray tracing algorithm for neutron transport in Julia.☆18Updated this week
- C++ implementation of Pitteway's algorithm for rasterizing ellipses, parabolas, and hyperbolas☆11Sep 28, 2019Updated 6 years ago
- A parallel C++ MPI code to calculates the proper orthogonal decomposition modes (aka principal components) from a series of observations …☆18Jul 4, 2015Updated 10 years ago