A collection of custom memory allocators
☆21Jul 20, 2019Updated 6 years ago
Alternatives and similar repositories for CustomMemoryAllocators
Users that are interested in CustomMemoryAllocators are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- String ID library & debugging tools☆47Dec 28, 2023Updated 2 years ago
- This is a Memory Manager for a game engine written in C++, as a part of my Master's degree in Entertainment Arts and Engineering at the U…☆12Dec 23, 2022Updated 3 years ago
- A simple hello world example CMake C++ project that uses Catch2 test framework.☆22Apr 1, 2019Updated 7 years ago
- A versatile, open source, and cross platform game engine.☆12Mar 23, 2021Updated 5 years ago
- Archive of MetaStuff lib☆12Nov 30, 2022Updated 3 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- A lightweight implementation of MPC and NMPC in C++ using Eigen3☆10Oct 27, 2023Updated 2 years ago
- Sparse matrix and vector classes, solvers. This is a mirror repository - development happens on https://gitlab.dune-project.org/☆11May 7, 2026Updated last week
- Library for exact linear algebra, a C++ template-library based originally on LinBox intended for F4-like implementations☆18Dec 15, 2012Updated 13 years ago
- Set of basic classes (vector, matrix, images and memory array) for CPU and GPU☆17Feb 17, 2021Updated 5 years ago
- CMake Tutorial☆10Oct 8, 2022Updated 3 years ago
- CMake project template for using C++ Standard Library Module.☆16May 10, 2024Updated 2 years ago
- Sample project to integrate catch2, cmake and jenkins☆12Dec 11, 2017Updated 8 years ago
- N-dimensional Array Datastructure on CPU and GPU☆20Mar 5, 2018Updated 8 years ago
- (ARCHIVED) Niotso is the “New Implementation of The Sims Online”, aiming to restore The Sims Online as free software.☆24Mar 7, 2013Updated 13 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Slim, simple, cross-process, reader-writer unfair fast spin lock for Windows☆11Jan 31, 2026Updated 3 months ago
- Unicorn - An HPC Library for hybrid CPU-GPU clusters (TPDS 2016 paper)☆11Mar 12, 2018Updated 8 years ago
- Dynamic loading examples outside CppCon 2021☆16Oct 26, 2021Updated 4 years ago
- Fixed-point scalar and matrix multiplication library for SectorLISP☆15Jan 23, 2022Updated 4 years ago
- Automatically exported from code.google.com/p/eight☆13Mar 23, 2017Updated 9 years ago
- Onyx - Vulkan Game Engine☆24Updated this week
- ☆19Jan 22, 2025Updated last year
- A simple CUDA vector addition program☆21Jul 19, 2022Updated 3 years ago
- Fundational library of cross-platform features☆17Apr 3, 2026Updated last month
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- A UDP-Only Winsock RIO C++ Network Library☆11Jan 4, 2018Updated 8 years ago
- High-level synthesis (HLS) implementation of Sparse Matrix Vector Multiplication☆19Feb 17, 2022Updated 4 years ago
- C++ Custom memory allocators☆65Jun 9, 2020Updated 5 years ago
- variant type for CUDA☆12Nov 14, 2015Updated 10 years ago
- Beyond is a game engine under development☆11Nov 6, 2022Updated 3 years ago
- ☆15Mar 19, 2016Updated 10 years ago
- external cmake builders for some 3rdparty libs: Box2D, Eigen, imgui☆18Nov 21, 2022Updated 3 years ago
- C++ neural networks with Eigen☆14Jan 23, 2016Updated 10 years ago
- High Loaded TCP/UDP/SSL client-server via IOCP☆16Apr 5, 2018Updated 8 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- OpenFPM: A scalable open framework for particle and particle-mesh codes on parallel computers☆23Apr 13, 2026Updated last month
- High performance cyclic ray tracing algorithm for neutron transport in Julia.☆18Jul 28, 2025Updated 9 months ago
- Usage of Eigen library with CMake.☆17Sep 18, 2018Updated 7 years ago
- C++ implementation of Pitteway's algorithm for rasterizing ellipses, parabolas, and hyperbolas☆11Sep 28, 2019Updated 6 years ago
- A C++ customized allocator based on a simple memory pool☆13Sep 27, 2017Updated 8 years ago
- C++ Game Engine☆37Mar 11, 2015Updated 11 years ago
- Sample projects using Supernova Engine☆12Apr 28, 2026Updated 3 weeks ago