xxlong0 / NeuralUDF
Volume rendering based surface reconstruction using Unsigned Distance Fields
☆286Updated last year
Alternatives and similar repositories for NeuralUDF:
Users that are interested in NeuralUDF are comparing it to the libraries listed below
- PET-NeuS: Positional Encoding Tri-Planes for Neural Surfaces (CVPR 2023)☆272Updated 11 months ago
- HF-NeuS: Improved Surface Reconstruction Using High-Frequency Details (NeurIPS 2022)☆223Updated 2 years ago
- Human Performance Modeling and Rendering via Neural Animated Mesh (Published in SIGGRAPH Asia 2022)☆381Updated 2 years ago
- SparseNeuS: Fast Generalizable Neural Surface Reconstruction from Sparse views☆339Updated last year
- [ ICLR 2023 Spotlight ] Pytorch implementation for "Voxurf: Voxel-based Efficient and Accurate Neural Surface Reconstruction"☆405Updated last year
- Code for our CVPR'23 paper - "PermutoSDF: Fast Multi-View Reconstruction with Implicit Surfaces using Permutohedral Lattices"☆448Updated last year
- Code for "Modeling Indirect Illumination for Inverse Rendering", CVPR 2022☆180Updated last year
- This is the official repo for the implementation of NeAT: Learning Neural Implicit Surfaces with Arbitrary Topologies from Multi-view Ima…☆158Updated last year
- An unofficial pytorch implementation of BakedSDF☆199Updated last year
- Official implementation for Tetra-NeRF paper - NeRF represented as triangulation of input point cloud.☆285Updated 6 months ago
- The code for "NeUDF: Leaning Neural Unsigned Distance Fields with Volume Rendering (CVPR 2023)"☆159Updated last year
- Multi-View Mesh Reconstruction with Neural Deferred Shading (CVPR 2022)☆262Updated last year
- Code for "Deforming Radiance Fields with Cages", ECCV 2022.☆150Updated 2 years ago
- NeRF visualization library under construction☆285Updated last year
- Original reference implementation of "GES : Generalized Exponential Splatting for Efficient Radiance Field Rendering" [CVPR 2024]☆221Updated 10 months ago
- [SIGGRAPH Asia 2022] Differentiable Point-Based Radiance Fields for Efficient View Synthesis☆127Updated 2 years ago
- [CVPR 2023] I^2-SDF: Intrinsic Indoor Scene Reconstruction and Editing via Raytracing in Neural SDFs☆185Updated last year
- code for GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces☆350Updated 10 months ago
- An unofficial pytorch implementation of MeRF☆166Updated 11 months ago
- [CVPR 2023] TensoIR: Tensorial Inverse Rendering☆250Updated 6 months ago
- Fuzzy Metaballs+ Renderer. With Optical Flow, Mesh Exporting and more.☆188Updated last year
- Official implementation of "Bilateral Normal Integration" (BiNI), ECCV 2022.☆208Updated last year
- This is the official implementation of Tensor4D: Efficient Neural 4D Decomposition for High-fidelity Dynamic Reconstruction and Rendering…☆209Updated last year
- ☆375Updated 3 years ago
- Code for PhySG: Inverse Rendering with Spherical Gaussians for Physics-based Relighting and Material Editing☆229Updated 2 years ago
- Code for "MeuMesh: Learning Disentangled Neural Mesh-based Implicit Field for Geometry and Texture Editing", ECCV 2022 Oral☆386Updated 6 months ago
- ☆265Updated 8 months ago
- Inverse rendering by optimizing neural SDF and materials from photometric images☆303Updated last year
- [CVPR 2022] Ha-NeRF😆: Hallucinated Neural Radiance Fields in the Wild☆154Updated last year
- Geo-Neus: Geometry-Consistent Neural Implicit Surfaces Learning for Multi-view Reconstruction (NeurIPS 2022)☆303Updated 2 years ago