ashawkey / torch-merfLinks
An unofficial pytorch implementation of MeRF
☆166Updated last year
Alternatives and similar repositories for torch-merf
Users that are interested in torch-merf are comparing it to the libraries listed below
Sorting:
- An unofficial pytorch implementation of BakedSDF☆203Updated last year
- PET-NeuS: Positional Encoding Tri-Planes for Neural Surfaces (CVPR 2023)☆273Updated last year
- Official implementation for Tetra-NeRF paper - NeRF represented as triangulation of input point cloud.☆291Updated 10 months ago
- Original reference implementation of "GES : Generalized Exponential Splatting for Efficient Radiance Field Rendering" [CVPR 2024]☆224Updated last year
- Fuzzy Metaballs+ Renderer. With Optical Flow, Mesh Exporting and more.☆187Updated last year
- a simple template for practicing NeRF.☆144Updated 2 years ago
- A modular differential gaussian rasterization library.☆200Updated last year
- This repository contains the code for the paper An Efficient 3D Gaussian Representation for Monocular/Multi-view Dynamic Scenes https://…☆87Updated 11 months ago
- Original reference implementation of "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"☆219Updated last year
- My Modification to vanilla 3D Gaussians☆126Updated last year
- [ECCV 2024 - Oral] Analytic-Splatting Anti-Aliased 3D Gaussian Splatting via Analytic Integration☆144Updated 10 months ago
- HF-NeuS: Improved Surface Reconstruction Using High-Frequency Details (NeurIPS 2022)☆224Updated 2 years ago
- An unofficial implementation of absGS☆113Updated last year
- [NeurIPS 2024] Official implementation of "Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting"☆153Updated 8 months ago
- [CVPR 2022] Ha-NeRF😆: Hallucinated Neural Radiance Fields in the Wild☆156Updated last year
- Code Release for "Bilateral Guided Radiance Field Processing"☆175Updated 10 months ago
- [SIGGRAPH Asia 2022] Differentiable Point-Based Radiance Fields for Efficient View Synthesis☆128Updated 2 years ago
- A differentiable rasterizer used in the project "2D Gaussian Splatting"☆166Updated 8 months ago
- ☆31Updated 2 years ago
- ☆114Updated last year
- ☆181Updated 10 months ago
- ☆83Updated last year
- Tri-MipRF: Tri-Mip Representation for Efficient Anti-Aliasing Neural Radiance Fields, ICCV'23 (Oral, Best Paper Finalist)☆455Updated last year
- An algorithm for reconstructing the radiance field of a dynamic scene from a casually-captured video.☆235Updated last year
- [CVPR 2024] Official implementation of "SuperNormal: Neural Surface Reconstruction via Multi-View Normal Integration"☆183Updated 4 months ago
- A curated list of awesome scene representation(NeRFs) papers, code, and resources.☆157Updated 9 months ago
- ☆130Updated 3 years ago
- Code for "Representing Volumetric Videos as Dynamic MLP Maps" CVPR 2023☆239Updated last year
- [CVPR 2023] I^2-SDF: Intrinsic Indoor Scene Reconstruction and Editing via Raytracing in Neural SDFs☆188Updated 2 years ago
- This is the official implementation of Tensor4D: Efficient Neural 4D Decomposition for High-fidelity Dynamic Reconstruction and Rendering…☆217Updated 2 years ago