Caoang327 / HexPlane
Official code for CVPR 2023 Paper, HexPlane: A Fast Representation for Dynamic Scenes
☆283Updated last year
Alternatives and similar repositories for HexPlane:
Users that are interested in HexPlane are comparing it to the libraries listed below
- Tri-MipRF: Tri-Mip Representation for Efficient Anti-Aliasing Neural Radiance Fields, ICCV'23 (Oral, Best Paper Finalist)☆454Updated last year
- An extension to official diff-gaussian-rasterization with forward and backward depth pass☆201Updated last year
- daily update NeRF releated paper on arxiv☆196Updated this week
- ☆202Updated last year
- SparseNeuS: Fast Generalizable Neural Surface Reconstruction from Sparse views☆336Updated last year
- A pure pytorch implementation of 3D gaussian Splatting☆359Updated 2 months ago
- PET-NeuS: Positional Encoding Tri-Planes for Neural Surfaces (CVPR 2023)☆272Updated 10 months ago
- An algorithm for reconstructing the radiance field of a dynamic scene from a casually-captured video.☆227Updated last year
- [CVPR 2023] L2G-NeRF: Local-to-Global Registration for Bundle-Adjusting Neural Radiance Fields☆250Updated last year
- [CVPR 2022] Ha-NeRF😆: Hallucinated Neural Radiance Fields in the Wild☆155Updated last year
- [CVPR 2023] DiffusioNeRF: Regularizing Neural Radiance Fields with Denoising Diffusion Models☆301Updated last year
- Efficient distortion loss with O(n) realization.☆131Updated 2 years ago
- ☆495Updated 7 months ago
- Codebase for SparseGS paper☆157Updated 9 months ago
- Differentiable gaussian rasterization with depth, alpha, normal map and extra per-Gaussian attributes, also support camera pose gradient☆237Updated 5 months ago
- Official implementation for Tetra-NeRF paper - NeRF represented as triangulation of input point cloud.☆283Updated 5 months ago
- Original reference implementation of "GES : Generalized Exponential Splatting for Efficient Radiance Field Rendering" [CVPR 2024]☆215Updated 9 months ago
- A re-implementation of mip-NeRF in PyTorch☆152Updated 2 years ago
- ☆132Updated 4 months ago
- Differential Gaussian Rasterization with Depth forward and backward functionality☆156Updated last year
- HF-NeuS: Improved Surface Reconstruction Using High-Frequency Details (NeurIPS 2022)☆222Updated 2 years ago
- Code for "Representing Volumetric Videos as Dynamic MLP Maps" CVPR 2023☆239Updated last year
- [SIGGRAPH 2023] We provide a unified formula for neural fields (Factor Fields) and a novel dictionary factorization (Dictionary Fields)☆210Updated 4 months ago
- This is the official implementation of Tensor4D: Efficient Neural 4D Decomposition for High-fidelity Dynamic Reconstruction and Rendering…☆207Updated last year
- an unofficial 2DGS implementation based on GauStudio☆259Updated 9 months ago
- ☆409Updated last month
- [ ICLR 2023 Spotlight ] Pytorch implementation for "Voxurf: Voxel-based Efficient and Accurate Neural Surface Reconstruction"☆404Updated last year
- [CVPR'24] DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalization☆309Updated 6 months ago
- [ICLR' 25] SplatFormer: Point Transformer for Robust 3D Gaussian Splatting☆295Updated last week
- [NeurIPS 2024]GSDF: 3DGS Meets SDF for Improved Rendering and Reconstruction☆364Updated 4 months ago