xmeng525 / NeAT
This is the official repo for the implementation of NeAT: Learning Neural Implicit Surfaces with Arbitrary Topologies from Multi-view Images.
☆155Updated last year
Related projects ⓘ
Alternatives and complementary repositories for NeAT
- The code for "NeUDF: Leaning Neural Unsigned Distance Fields with Volume Rendering (CVPR 2023)"☆156Updated last year
- PET-NeuS: Positional Encoding Tri-Planes for Neural Surfaces (CVPR 2023)☆267Updated 6 months ago
- HF-NeuS: Improved Surface Reconstruction Using High-Frequency Details (NeurIPS 2022)☆223Updated 2 years ago
- Volume rendering based surface reconstruction using Unsigned Distance Fields☆280Updated 9 months ago
- Human Performance Modeling and Rendering via Neural Animated Mesh (Published in SIGGRAPH Asia 2022)☆371Updated last year
- SparseNeuS: Fast Generalizable Neural Surface Reconstruction from Sparse views☆331Updated 9 months ago
- An unofficial pytorch implementation of BakedSDF☆192Updated last year
- Code for "Deforming Radiance Fields with Cages", ECCV 2022.☆148Updated 2 years ago
- [CVPR 2023] I^2-SDF: Intrinsic Indoor Scene Reconstruction and Editing via Raytracing in Neural SDFs☆184Updated last year
- Code release of paper Improving neural implicit surfaces geometry with patch warping☆235Updated 2 years ago
- Geo-Neus: Geometry-Consistent Neural Implicit Surfaces Learning for Multi-view Reconstruction (NeurIPS 2022)☆297Updated last year
- [CVPR 2022] Code for "NeRF-Editing: Geometry Editing of Neural Radiance Fields"☆188Updated 6 months ago
- Official implementation of "Bilateral Normal Integration" (BiNI), ECCV 2022.☆184Updated last year
- [SIGGRAPH 2023, TPAMI 2024] Code for NeRF-Texture: Texture Synthesis with Neural Radiance Fields☆197Updated 7 months ago
- The official implementation of the paper Seal-3D: Interactive Pixel-Level Editing for Neural Radiance Fields, the first interactive pixel…☆166Updated last year
- Inverse rendering by optimizing neural SDF and materials from photometric images☆299Updated last year
- Efficient distortion loss with O(n) realization.☆129Updated 2 years ago
- SIGGRAPH Asia 2023: Code for "Im4D: High-Fidelity and Real-Time Novel View Synthesis for Dynamic Scenes"☆238Updated 10 months ago
- NeuDA: Neural Deformable Anchor for High-Fidelity Implicit Surface Reconstruction (CVPR 2023)☆88Updated last year
- Generalizing NeRF with Geometry Priors☆117Updated 2 years ago
- [CVPR 2023] Code for "Learning Neural Volumetric Representations of Dynamic Humans in Minutes"☆154Updated 5 months ago
- GART: Gaussian Articulated Template Models☆260Updated 11 months ago
- [CVPR 2022] Ha-NeRF😆: Hallucinated Neural Radiance Fields in the Wild☆148Updated 8 months ago
- This is the official implementation of Tensor4D: Efficient Neural 4D Decomposition for High-fidelity Dynamic Reconstruction and Rendering…☆196Updated last year
- [SIGGRAPH Asia 2022] Differentiable Point-Based Radiance Fields for Efficient View Synthesis☆125Updated 2 years ago
- NeuS adapted to use multires hash encoding☆62Updated 2 years ago
- Neural implicit surface modelling. Fast, efficient implementation of NeuS with Instant-NGP's hash grid encoding, and CUDA-accelerated com…☆57Updated last year
- [CVPR 2023] TensoIR: Tensorial Inverse Rendering☆236Updated last month
- An unofficial port of the JAX-based Ref-NeRF code release to PyTorch☆30Updated last year
- Code for "Modeling Indirect Illumination for Inverse Rendering", CVPR 2022☆172Updated last year