ying-wen / rlchina_pbl
☆10Updated 2 years ago
Alternatives and similar repositories for rlchina_pbl:
Users that are interested in rlchina_pbl are comparing it to the libraries listed below
- Codebase for [Order Matters: Agent-by-agent Policy Optimization](https://openreview.net/forum?id=Q-neeWNVv1)☆29Updated 4 months ago
- multiagent-gail working with multiagent-particle-env-v2 (which was modified by magail authors)☆11Updated 5 years ago
- ☆26Updated 3 years ago
- ELIGN: Expectation Alignment as a Multi-agent Intrinsic Reward☆18Updated 2 years ago
- Codes accompanying the paper "Believe What You See: Implicit Constraint Approach for Offline Multi-Agent Reinforcement Learning" (NeurIPS…☆74Updated 2 years ago
- code for ROMANCE☆13Updated 6 months ago
- Implementations of safe reinforcement learning algorithms☆27Updated last year
- ☆46Updated 2 years ago
- Code for Towards Unifying Behavioral and Response Diversity for Open-ended Learning in Zero-sum Games☆21Updated 3 years ago
- The implementation of ICLR-2023 paper "Discovering Generalizable Multi-agent Coordination Skills from Multi-task Offline Data".☆40Updated 5 months ago
- Official codebase for paper "Revisiting Some Common Practices in Cooperative Multi-Agent Reinforcement Learning" (ICML22)☆22Updated 2 years ago
- Code for NeurIPS2023 accepted paper: Counterfactual Conservative Q Learning for Offline Multi-agent Reinforcement Learning.☆36Updated 2 months ago
- ☆39Updated 2 years ago
- ☆12Updated 4 years ago
- Code for ICML2023 accepted paper: Complementary Attention for Multi-Agent Reinforcement Learning.☆17Updated last year
- ☆19Updated 3 years ago
- ☆28Updated 3 years ago
- (NeurIPS 2021) Neural Auto-Curricula in Two-Player Zero-Sum Games.☆29Updated 3 years ago
- Author's Pytorch implementation of ICLR2023 paper Behavior Proximal Policy Optimization (BPPO).☆82Updated last year
- The official implementation of "Transformer in Transformer as Backbone for Deep Reinforcement Learning"☆55Updated last year
- Related papers for offline reforcement learning (we mainly focus on representation and sequence modeling and conventional offline RL)☆18Updated 3 years ago
- Pytorch implementation of Multi-Agent Generative Adversarial Imitation Learning☆40Updated 3 years ago
- Official repository of the paper "FightLadder: A Benchmark for Competitive Multi-Agent Reinforcement Learning"☆25Updated 9 months ago
- Implementation of CoDAIL in the ICLR 2020 paper <Multi-Agent Interactions Modeling with Correlated Policies>☆18Updated 3 years ago
- (AAAI24 oral) Implementation of RPPO(Risk-sensitive PPO) and RPBT(Population-based self-play with RPPO)☆12Updated last year
- Safe Multi-Agent MuJoCo benchmark for safe multi-agent reinforcement learning research.☆61Updated 10 months ago
- curriculum☆23Updated 2 years ago
- Assignments for CS294-112.☆30Updated 5 years ago
- ☆32Updated 2 years ago
- Code for "Randomized Entity-wise Factorization for Multi-Agent Reinforcement Learning" ICML 2021☆65Updated 3 years ago