Theohhhu / CloseAirCombat_baseline
An environment based on JSBSIM aimed at one-to-one close air combat.
☆9Updated last year
Alternatives and similar repositories for CloseAirCombat_baseline:
Users that are interested in CloseAirCombat_baseline are comparing it to the libraries listed below
- Open-source codebase for MAZero, from "Efficient Multi-agent Reinforcement Learning by Planning" at ICLR 2024.☆23Updated 8 months ago
- MATE: the Multi-Agent Tracking Environment.☆33Updated last year
- Code for "ALMA: Hierarchical Learning for Composite Multi-Agent Tasks" NeurIPS 2022☆26Updated 2 years ago
- Codebase for [Order Matters: Agent-by-agent Policy Optimization](https://openreview.net/forum?id=Q-neeWNVv1)☆26Updated last month
- Code for Towards Unifying Behavioral and Response Diversity for Open-ended Learning in Zero-sum Games☆19Updated 2 years ago
- (AAAI24 oral) Implementation of RPPO(Risk-sensitive PPO) and RPBT(Population-based self-play with RPPO)☆11Updated last year
- Experimenting with meta-learning approaches to opponent modelling in MARL. Building upon previous public implementations of MADDPG and M3…☆14Updated 2 years ago
- Code for NeurIPS paper "Self-Organized Group for Cooperative Multi-agentReinforcement Learning".☆19Updated last year
- The code for AAMAS2022 《GCS: Graph-based Coordination Strategy for Multi-Agent Reinforcement Learning》☆39Updated 3 years ago
- A collection of environments and reference agents for planning and reinforcement learning research in partially observable, multi-agent …☆18Updated 2 months ago
- ☆28Updated 3 years ago
- Deep Implicit Coordination Graphs☆41Updated 7 months ago
- Multi-agent PPO with noise (97% win rates on Hard scenarios of SMAC)☆57Updated last year
- Source code for "A Policy Gradient Algorithm for Learning to Learn in Multiagent Reinforcement Learning" (ICML 2021)☆31Updated 2 years ago
- Robust Multi-Agent Reinforcement Learning with State Uncertainty☆12Updated last year
- (ICML 2023) The official code for RACE: Improve Multi-Agent Reinforcement Learning with Representation Asymmetry and Collaborative Evolut…☆32Updated last year
- Code for "Coordinated Exploration via Intrinsic Rewards for Multi-Agent Reinforcement Learning"☆34Updated 3 years ago
- Reinforcement Learning | Multi-Agent RL | Self-Play | Proximal Policy Optimization Algorithm (PPO) agent | Unity Tennis environment☆16Updated last year
- MATE: the Multi-Agent Tracking Environment.☆44Updated last year
- Official codebase for paper "Revisiting Some Common Practices in Cooperative Multi-Agent Reinforcement Learning" (ICML22)☆21Updated 2 years ago
- ☆22Updated 2 weeks ago
- Cooperative Multi-goal Multi-stage Multi-agent Reinforcement Learning☆55Updated 2 years ago
- The code for paper, "Episodic Multi-agent Reinforcement Learning with Curiosity-driven Exploration", NeurIPS 2021.☆40Updated last year
- multiagent-gail working with multiagent-particle-env-v2 (which was modified by magail authors)☆11Updated 5 years ago
- Learning Task Embeddings for Teamwork Adaptation in Multi-Agent Reinforcement Learning☆12Updated 8 months ago
- ☆18Updated 3 years ago
- ☆27Updated 9 months ago
- PyTorch Implementation of FeUdal Networks for Hierarchical Reinforcement Learning (FuNs), Vezhnevets et al. 2017.☆38Updated 4 years ago
- The official repository of Decoupled Reinforcement Learning to Stabilise Intrinsically-Motivated Exploration" (AAMAS 2022)☆27Updated 2 years ago
- Implementation of DyMA-CL, MARL algorithm☆26Updated 4 years ago