willnode / Qu3e-SharpLinks
Lightweight and Simple 3D Open Source Physics Engine ported to C#
☆28Updated 8 years ago
Alternatives and similar repositories for Qu3e-Sharp
Users that are interested in Qu3e-Sharp are comparing it to the libraries listed below
Sorting:
- Automatically exported from code.google.com/p/bullet-xna☆21Updated 9 years ago
- Shared code between the Svelto repositories☆40Updated last year
- A C# QuadTree implementation specifically designed for testing AABB collisions in 2D space.☆42Updated 10 years ago
- 2D Shape Editor for Unity Editor to create complex 3D meshes out of 2D shapes with RealtimeCSG support.☆114Updated 2 weeks ago
- Comparison chart for C# ECS solutions/frameworks☆53Updated 2 years ago
- Unity3D: A set of helper classes for 2D geometric calculations.☆81Updated 8 years ago
- C# cross precision 3D maths library.☆47Updated 4 years ago
- A 2D Physics Library for Networked Games☆56Updated 6 years ago
- Snapshot of Christian Woltering's Triangle.NET (with docs)☆83Updated 7 years ago
- Another usable Port of triangle.NET for Unity .☆80Updated 8 years ago
- C# port of the Cylcone physics engine☆55Updated 3 years ago
- An implementation of 32 bit floating point arithmetic in C#☆134Updated 14 years ago
- Dynamic compilation tool for Unity3D engine.☆110Updated 9 years ago
- Blazing fast memory allocator designed for video games meets .NET☆173Updated 3 years ago
- Library that adds Vector2i and Vector3i classes, which are integer counterparts to Vector2 and Vector3.☆24Updated 8 years ago
- ☆35Updated 8 years ago
- Powerful open source developer console for Unity 3D game engine.☆42Updated 5 years ago
- Henge3D Physics Library for XNA☆14Updated 15 years ago
- Goal Oriented Action Planning C#/.NET Library☆65Updated 5 years ago
- Dear ImGui integration into Unity (package: https://github.com/realgamessoftware/dear-imgui-unity)☆49Updated 5 years ago
- Powder Toy Game using Unity ECS☆53Updated 7 years ago
- 2D physics engine in C#☆45Updated this week
- single file debuging DrawLine/DrawText/etc that works in both Scene/Game view, also works in built PC/mobile builds.☆110Updated 5 years ago
- Fully C# mannaged ICodeCompiler implementation that uses modified MCS (Mono C# compiler) usable in Unity.☆142Updated 7 years ago
- C# implementation of Fortunes Algorithm. Includes MonoGame example☆90Updated 4 years ago
- Permuted Congruential Generator (PCG) for C#☆53Updated 7 years ago
- Peer to peer network solution for multiplayer games.☆153Updated 2 years ago
- T4 Text Template Processor for Unity3D☆93Updated last month
- Full Inspector supercharges Unity's inspector☆110Updated 7 years ago
- Weaver is a code weaving framework built right into Unity Engine. Based heavily off of Fody.☆153Updated 2 years ago