Simple C# LZF compression library which attempts to minimize memory allocations.
☆30Dec 21, 2016Updated 9 years ago
Alternatives and similar repositories for LZF
Users that are interested in LZF are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A not yet named mobile mmo rts fully in c# ( .net core server, Unity3D client)☆21Dec 17, 2018Updated 7 years ago
- This package allows for you to have folder-specific asset importers.☆14Jan 10, 2022Updated 4 years ago
- Reflective .NET implementation of Google FlatBuffers☆19Apr 20, 2016Updated 10 years ago
- Драйвер OLED дисплеев на чипах SSD1306 или SH1106 для STM32 на HAL с русскими и английскими шрифтами☆13May 18, 2019Updated 7 years ago
- Layered Skybox using domes for Unity/ASE☆11May 16, 2020Updated 6 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- ALC298☆12May 25, 2018Updated 8 years ago
- Shadingのお勉強用☆14Jul 16, 2021Updated 5 years ago
- ☆31Aug 17, 2025Updated last year
- Force feedback yoke for flight simulation with arduino leonardo☆14Mar 7, 2020Updated 6 years ago
- A really simple C# networking library, UDP.☆12Aug 31, 2017Updated 9 years ago
- A Unity match 3 game with a twist using slot machine mechanics in C#☆14Apr 29, 2018Updated 8 years ago
- A Unity Project with a solution to solve Isometric Sprite Sorting.☆21Oct 1, 2018Updated 7 years ago
- Server platform for games, which includes router, matchmakers and game servers☆15Aug 19, 2025Updated last year
- Sveltekit TailwindCSS Full Calendar☆14Dec 26, 2021Updated 4 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Repro for my tutorial series covering wide range of rts mechanics using Unity☆13Jan 9, 2019Updated 7 years ago
- ☆17Jul 3, 2021Updated 5 years ago
- Provide UniRx wrapper for UnityWebRequest☆10Jan 22, 2021Updated 5 years ago
- ☆18May 27, 2018Updated 8 years ago
- 演示LiFrame服务器架构的客户端demo☆15Sep 18, 2022Updated 4 years ago
- ☆18Oct 14, 2022Updated 3 years ago
- Networking entities and load balancing with distributed server workers.☆30Nov 28, 2024Updated last year
- POC of a simple 2D roguelike game with multiplayer.☆15Jul 7, 2018Updated 8 years ago
- .NET Generic Host adapted for Unity3D Microsoft.Extensions.Hosting☆23Sep 17, 2024Updated 2 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Unity implementation of Dual Filtering Blur (or Dual Kawase Filtering Blur) with approximated linear radius scale parameter☆24Nov 3, 2021Updated 4 years ago
- An APP to Demonstrate Local Database Storage in Cordova APPs☆11Oct 13, 2015Updated 10 years ago
- Companion to the RiotJS Style Guide.☆10May 23, 2016Updated 10 years ago
- Akka.Interfaced over SlimSocket☆13Sep 23, 2016Updated 9 years ago
- A powerful Unity ECS system to render massive numbers of animated sprites.☆11Sep 22, 2019Updated 6 years ago
- Custom Analyzers Sample / Starter☆13Jul 4, 2023Updated 3 years ago
- Daslang bindings for Godot☆14Feb 20, 2024Updated 2 years ago
- bootmenu for ouya. utilises kexec to boot images from system and datamedia.☆11Apr 5, 2014Updated 12 years ago
- A simple framework for automating content pipelines for indie games☆13Jan 21, 2024Updated 2 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- UI for Chrome autoplay policy☆15May 18, 2018Updated 8 years ago
- Example of raymarching in forward rendering for Unity☆18Dec 31, 2018Updated 7 years ago
- A graph database library for iOS and MacOS.☆14Mar 4, 2018Updated 8 years ago
- ☆11Mar 13, 2019Updated 7 years ago
- Examples (and more!) from my blog.☆12Dec 10, 2018Updated 7 years ago
- Wireless realtime skeleton-tracking and skeleton-reconstruction in Augmented Reality between devices, powered by Unity ARFoundation.☆17Sep 29, 2020Updated 5 years ago
- Simple self-describing JSON☆17Aug 11, 2018Updated 8 years ago