Source code for the paper "Lipschitz Pruning: Hierarchical Simplification of Primitive-Based SDFs"
☆21Aug 5, 2025Updated 6 months ago
Alternatives and similar repositories for LipschitzPruning
Users that are interested in LipschitzPruning are comparing it to the libraries listed below
Sorting:
- Simple image viewer based on DirectXTex☆43Dec 12, 2017Updated 8 years ago
- Framework for multiplatform prototypes☆41Feb 23, 2022Updated 4 years ago
- Git O'Clock : A git toolbox for use in terminal.☆10Mar 5, 2023Updated 2 years ago
- ☆12Dec 15, 2022Updated 3 years ago
- A C++ library for principal component analysis☆12Feb 23, 2020Updated 6 years ago
- Code associated with the research paper Kapp et al., "Data-driven Authoring of Large-scale Ecosystems"☆37Jan 12, 2021Updated 5 years ago
- Supplemental source code for "A Halfedge Refinement Rule for Catmull Clark Subdivision"☆40Jan 22, 2025Updated last year
- Authors' implementation of the article "Simulation, Modeling, and Authoring of Glaciers", SIGGRAPH Asia 2020☆40Mar 25, 2025Updated 11 months ago
- ☆12Apr 5, 2023Updated 2 years ago
- WebGL System Capability Profiles, Diagnostic Reports, and Onboarding☆15Mar 8, 2013Updated 12 years ago
- automatic convex mesh collider generation for concave meshes in Unity!☆15May 26, 2021Updated 4 years ago
- ☆25Sep 11, 2025Updated 5 months ago
- Code repository for blog article series https://nixcademy.com/2023/10/31/cpp-with-nix-in-2023-part-1-shell/☆11Jan 11, 2024Updated 2 years ago
- Principal component analysis in C++☆10Oct 31, 2017Updated 8 years ago
- This is an example of a boolean expression editor made in Dear ImGui☆15Dec 3, 2022Updated 3 years ago
- ☆11May 4, 2022Updated 3 years ago
- Code repository for the EGSR 2021 paper MatMorpher: A Morphing Operator for SVBRDFs☆10Aug 2, 2022Updated 3 years ago
- Test model for subsurface scattering☆10Aug 26, 2015Updated 10 years ago
- minimal gnome nixos config for asus (amd + nvidia)☆10Nov 18, 2024Updated last year
- ☆21Jan 3, 2018Updated 8 years ago
- Convert podstast RSS feed to transcriptions using whisper model☆12Jan 21, 2023Updated 3 years ago
- Read-through, in-memory, least recently used (lru) cache☆11Jul 28, 2019Updated 6 years ago
- This repository contains a rough GLSL implementation of "Deep Hybrid Order-Independent Transparency" by G. Tsopouridis, A. A. Vasilakis a…☆10Apr 16, 2024Updated last year
- Graphics tools in C++: 3D vector, image load/save 3D model load/save, Morton code, Halton sequence, matrix math, Perlin noise, image filt…☆13Oct 10, 2023Updated 2 years ago
- javascript spectrum for HTML5 audio☆51Feb 4, 2012Updated 14 years ago
- Provides a vendored libjxl.☆16Oct 13, 2022Updated 3 years ago
- JavaScript port of the path tracing algorithm from Peter Shirley's "Ray Tracing in One Weekend"☆11Jul 5, 2016Updated 9 years ago
- ActionScript 3 (AS3) XM Tracker Player☆14Feb 14, 2012Updated 14 years ago
- A collection of packages for Odin☆30Updated this week
- Antialiasing algorithm☆13Jun 10, 2016Updated 9 years ago
- Editor tools for creating cinematics using the Unity game engine.☆18Jun 23, 2014Updated 11 years ago
- ☆12May 4, 2017Updated 8 years ago
- A header-only C++ marching cubes library☆10Mar 3, 2024Updated last year
- Compute graphics rust library☆12Nov 17, 2024Updated last year
- Compiles RenderMan shader kernels to native shader plugins via LLVM☆23Feb 28, 2012Updated 14 years ago
- X86 disassembler benchmark☆10Jun 11, 2021Updated 4 years ago
- ☆14Apr 10, 2024Updated last year
- CUDA optimized Path Tracer☆11Dec 23, 2018Updated 7 years ago
- Make RSS great again☆13Jan 24, 2021Updated 5 years ago