saschanaz / jxl-rsLinks
Provides a vendored libjxl.
β15Updated 2 years ago
Alternatives and similar repositories for jxl-rs
Users that are interested in jxl-rs are comparing it to the libraries listed below
Sorting:
- π Superluminal Performance profiler Rust API π¦β101Updated 5 months ago
- Bindings for Binomial LLC's basis-universal Supercompressed GPU Texture Codecβ39Updated last year
- Rust bindings to Intel's OpenImageDenoise Libraryβ34Updated 2 weeks ago
- Image downsampler using a Lanczos filter implemented in ISPCβ15Updated last month
- π¦ Minimal SPIR-V reflection library.β46Updated 9 months ago
- FBX DOM library for Rust. // See https://github.com/lo48576/fbx-viewer for working example application // NO PLAN TO UPDATE in the foreseβ¦β28Updated 2 years ago
- Record and replay π± input with precise timingβ18Updated 3 years ago
- Color space conversion math made simpleβ40Updated 10 months ago
- high-quality anti-aliased vector graphics rendering on the GPUβ89Updated 2 years ago
- High performance, low level 2D path rasterization library in pure Rust.β118Updated 5 months ago
- Dynamic suballocators for external memory (e.g., Vulkan device memory). Umaintained - consider migrating to https://crates.io/crates/offsβ¦β15Updated 3 years ago
- β12Updated 6 years ago
- SPIR-πΉ: shader-focused IR to target, transform and translate from π¦β102Updated last year
- BVH library for Rustβ16Updated 4 years ago
- Vulkan-lite GPU APIβ89Updated last year
- Collection of rust crates providing rendering abstractions.β30Updated 5 years ago
- Pure Rust implementation of the meshoptimizer libraryβ27Updated 2 years ago
- Binary file patching toolβ22Updated 4 years ago
- A dynamic texture atlas allocator with fast deallocation and rectangle coalescing.β170Updated 4 months ago
- Generate distance field bitmaps--vector compression for gamesβ27Updated 3 weeks ago
- Simplified Vulkan synchronization logic, written in rustβ57Updated 3 months ago
- An opinionated, practical color management library for games and graphics.β37Updated 2 years ago
- π¦ Rust crate for reading ogawa alembic cache dataβ14Updated 6 months ago
- WebGPU Pathtracer implementationβ37Updated 7 months ago
- 100% Safe Rust OpenEXR file libraryβ171Updated last month
- Image filters using wgpu/compute shadersβ21Updated 2 years ago
- Compile GLSL/HLSL/WGSL and inline SPIR-V right inside your crate.β34Updated last year
- Rust interface for Vulkanβ29Updated 2 weeks ago
- Rust color managementβ57Updated 7 months ago
- Rust MikkTSpace implementationβ35Updated last year