jasperdewinther / CoGrRsLinks
Compute graphics rust library
☆11Updated 11 months ago
Alternatives and similar repositories for CoGrRs
Users that are interested in CoGrRs are comparing it to the libraries listed below
Sorting:
- Vulkan & OpenGL GPU profiler with `puffin` support☆32Updated 6 months ago
- ☆21Updated last year
- Ray Tracing / BVH Building benchmark and tuning utility for https://github.com/DGriffin91/obvhs☆13Updated 3 months ago
- A toy bindless gpu-driven vulkan renderer☆26Updated last year
- BVH Construction and Traversal Library☆70Updated 3 months ago
- Vulkan-lite GPU API☆89Updated last year
- SPIR-🇹: shader-focused IR to target, transform and translate from 🦀☆102Updated last year
- GPU driven renderer using WGPU☆69Updated 5 months ago
- trongle to pixel☆49Updated 2 months ago
- Collection of rust crates providing rendering abstractions.☆30Updated 5 years ago
- A low-level gltf parser implemented on nanoserde☆35Updated 3 weeks ago
- Simplified Vulkan synchronization logic, written in rust☆57Updated 3 months ago
- A Mesh to SDF converter, written in rust☆77Updated 9 months ago
- A simple path tracer built in Rust☆37Updated 3 years ago
- Record and replay 🖱 input with precise timing☆18Updated 3 years ago
- Reusable post-processing effects for wgpu☆13Updated last year
- Compile your WebAssembly programs into SPIR-V shaders☆57Updated 2 years ago
- Rust bindings to Intel's OpenImageDenoise Library☆34Updated last month
- NV ray tracing with rust and ash!☆60Updated 6 years ago
- An opinionated, practical color management library for games and graphics.☆37Updated 2 years ago
- BVH library for Rust☆16Updated 4 years ago
- Physically based rendering in Rust☆37Updated last year
- CLI to recursively query binary dependencies☆22Updated 3 years ago
- 🦀 Rust crate for manipulating OpenVDB files☆65Updated 10 months ago
- Rasterization using compute shaders☆23Updated last year
- Experimental compiler-friendly ECS library☆21Updated 5 months ago
- high-quality anti-aliased vector graphics rendering on the GPU☆89Updated 2 years ago
- Rust Graphics meetups☆69Updated 4 years ago
- RenderDoc application bindings for Rust☆50Updated last year
- Monte Carlo path tracing implementation on Rust☆37Updated 6 years ago