KhronosGroup / glTF-iOS-Viewer
Khronos glTF Viewer for iOS
☆63Updated last year
Alternatives and similar repositories for glTF-iOS-Viewer:
Users that are interested in glTF-iOS-Viewer are comparing it to the libraries listed below
- A glTF 2.0 asset loader and exporter for Objective-C and Swift.☆181Updated last month
- A sample project demonstrating a usecase for the DrawableQueue API in RealityKit 2.☆48Updated 2 years ago
- Apple's usdzconvert and other USD-related tools☆47Updated last year
- An XCFramework-based Swift Package for the Draco compression library☆18Updated last year
- A demonstration of spatial rendering for Apple Vision Pro using Metal and Compositor Services☆50Updated last week
- A demonstration of using the ModelIO material system to render with MetalKit☆49Updated 4 years ago
- A demonstration of RealityKit's LowLevelMesh API☆81Updated 9 months ago
- Mixed Reality Capture app for the Apple Vision Pro☆43Updated 6 months ago
- Brings Morph Target/ Shape Key/ Blend Shape animations to RealityKit☆25Updated last year
- converting usdc to glb using tinyusdz & tinygltf☆21Updated last year
- Powered by RealityKit, Capturinator is a Mac app that turns photos of an object taken at multiple angles into 3D USDZ models.☆40Updated last year
- Swift wrapper around Open Asset Import Library (aka assimp) for macOS and Linux☆30Updated last week
- RealityShaderExtension reproduce 80+ Shader Graph nodes from Unity, and Unreal. It will be very useful if you convert shader effects from…☆26Updated last week
- ☆29Updated 2 years ago
- ☆51Updated 7 months ago
- Simple QuickLook plugin for previewing gltf-files on macOS☆67Updated 4 years ago
- A minimal example of rendering an immersive spatial experience with Metal, ARKit, and visionOS Compositing Services☆209Updated 9 months ago
- A simple demonstration of Metal 3.0 mesh shaders☆51Updated 2 years ago
- ☆39Updated 7 months ago
- SwiftUI + Fictional User Interface elements for Apple Vision Pro☆29Updated 2 months ago
- Examples of ShaderGraph Material with RealityKit☆59Updated 4 months ago
- Can I create a stereoscopic/40PPD Metal renderer in RealityKit? Probably.☆17Updated 10 months ago
- ☆36Updated 10 months ago
- Reality Composer Pro Dynamic Materials Library☆41Updated last year
- A quick prototype of some fluted (reeded) glass for VisionOS.☆20Updated last year
- Implement Volume Rendering in iOS development environment☆17Updated last year
- Port of SceneKit framework to JavaScript☆78Updated 5 years ago
- This package enables easy, convenient fading in and fading out in RealityKit.☆19Updated 3 months ago
- Enables easy, convenient asynchronous asset loading in RealityKit for many different kinds of assets.☆30Updated last year
- A visionOS app that lets you control a toy rocket with a game controller.☆32Updated 4 months ago