tweakoz / orkidLinks
Orkid Media Engine (C++/Lua/Python3/Linux/MacOs/OpenVR/Vulkan)
☆33Updated this week
Alternatives and similar repositories for orkid
Users that are interested in orkid are comparing it to the libraries listed below
Sorting:
- ☆17Updated 8 years ago
- A C++11 wrapper for NanoVG meant for use with Cinder☆51Updated 4 years ago
- A standalone utility for rendering glsl shaders from shadertoy.☆41Updated 5 years ago
- ☆19Updated 6 years ago
- Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations. (added Vulkan support)☆52Updated 5 months ago
- GLSL like minimalist vector, matrix and quaternion math library for C++11☆40Updated 4 years ago
- a header-only C++ .blend file parser☆78Updated last month
- Collection of C++ libraries for drawing 2D graphics, rendering text, and more.☆19Updated last month
- Twist - node-based audio synthesizer☆143Updated 5 years ago
- Code for music synth presentation☆30Updated 9 years ago
- demo for par_camera_control.h☆11Updated 3 years ago
- Audio Integration Library☆37Updated 9 months ago
- FFT visualizer for images☆27Updated 8 years ago
- MGFX - A cross-platform 2D (CPU & GPU) and 3D (GPU) starter kit.☆39Updated 7 years ago
- Header-only effects and helper library for Bgfx to help you hit the ground running. Includes a bunch of post processing filters to comple…☆44Updated 3 weeks ago
- A high level and feature rich audio library written in C++ with language bindings.☆69Updated 2 weeks ago
- Plugins for the Magnum C++11 graphics engine☆103Updated 2 weeks ago
- An in-game procedural terrain and content generation framework☆45Updated 3 years ago
- An OpenGL 4.3 / C++ 11 rendering engine oriented towards animation.☆32Updated 7 years ago
- demonstration of live reloading☆15Updated 7 years ago
- A simple scene graph for OpenGL 3. Uses glm.☆20Updated 3 years ago
- A vectorized software rasterization pipeline optimized for rendering a sparse set of pixels with 16x MSAA.☆16Updated 8 years ago
- High dynamic range rendering, with lens flare approximation and bloom☆78Updated 2 years ago
- Imgui code exchanges for convenience at IGS☆20Updated 6 years ago
- A toolkit of public domain single-header libraries for shader-based opengl apps☆40Updated 6 years ago
- A creative coding library.☆55Updated 2 years ago
- Minimal example of zep integration with ImGui☆25Updated 2 years ago
- A hexagonal prism BVH: more efficient than AABB.☆18Updated 6 years ago
- An immediate mode 3D gimzo (translation, rotation, scale for scene editing) in ~1200 LoC☆48Updated 5 years ago
- Modern OpenGL wrapper, thin C++14 header-only layer on top of the OpenGL 4.5+ API☆29Updated 6 years ago